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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Breaking Bones/Severing limbs Q&A's
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<blockquote data-quote="Nyeshet" data-source="post: 2688500" data-attributes="member: 18363"><p>Perhaps if one allowed Sunder to be used on Natural Weapons this could function as an attempt to attack an arm or leg - breaking it if the attack (which provoked an AoO) succeeded, severing it if a Critical occuring during a sunder using a slashing weapon? That would deal with the limbs, but it would not deal with the neck (or piercing eye shots, etc). Perhaps taking double penalty (-8 w/o improved sunder, -4 with it) when attempting to sunder a body part other than a natural weapon (ie: other than arms, legs, wings, tail, etc), and perhaps also doubling it if attempting it with a range weapon (thus -8 for a ranged eye shot with Impr Sunder, -16 without it). </p><p></p><p>Of course, size modifiers should probably also come into play. A neck is about 3 size categories down from a body (+4 size bonus to the creature's AC, effectively a -4 to hit), and an eye is yet another (4) size categories down (+8/-8), so the final penalty to hit would be tremendous, likely only attempted at higher levels. Sunder requires a standard action as I recall, so a multiattacking (ie: higher level) (N)PC could still not use it more than once per level. </p><p></p><p>I have no problem with called shots being used, but they should be difficult in the extreme considering the potential power they represent. Also, only a critical with a slashing weapon during a sunder should actually sever a limb / neck / etc. Anything else should only break it - perhaps. I would likely impose a duration penalty due to extreme bruising instead, allowing a broken limb only if the damage was truly significant - near maximum, or perhaps over a quarter of the creature's maximum in a single hit.</p></blockquote><p></p>
[QUOTE="Nyeshet, post: 2688500, member: 18363"] Perhaps if one allowed Sunder to be used on Natural Weapons this could function as an attempt to attack an arm or leg - breaking it if the attack (which provoked an AoO) succeeded, severing it if a Critical occuring during a sunder using a slashing weapon? That would deal with the limbs, but it would not deal with the neck (or piercing eye shots, etc). Perhaps taking double penalty (-8 w/o improved sunder, -4 with it) when attempting to sunder a body part other than a natural weapon (ie: other than arms, legs, wings, tail, etc), and perhaps also doubling it if attempting it with a range weapon (thus -8 for a ranged eye shot with Impr Sunder, -16 without it). Of course, size modifiers should probably also come into play. A neck is about 3 size categories down from a body (+4 size bonus to the creature's AC, effectively a -4 to hit), and an eye is yet another (4) size categories down (+8/-8), so the final penalty to hit would be tremendous, likely only attempted at higher levels. Sunder requires a standard action as I recall, so a multiattacking (ie: higher level) (N)PC could still not use it more than once per level. I have no problem with called shots being used, but they should be difficult in the extreme considering the potential power they represent. Also, only a critical with a slashing weapon during a sunder should actually sever a limb / neck / etc. Anything else should only break it - perhaps. I would likely impose a duration penalty due to extreme bruising instead, allowing a broken limb only if the damage was truly significant - near maximum, or perhaps over a quarter of the creature's maximum in a single hit. [/QUOTE]
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Breaking Bones/Severing limbs Q&A's
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