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Community
General Tabletop Discussion
*Dungeons & Dragons
Breaking Bounded Accuracy: Proposed Fix
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<blockquote data-quote="5ekyu" data-source="post: 7521904" data-attributes="member: 6919838"><p>i agree... there are so many ways to duck around this "solution" and so many consequences that are likely unintended. Bards add dice but barbarians add advantage so one is whammied but the other not. Bless gives d4 but guiding bolt gives advantage... etc etc etc etc etc etc</p><p></p><p>Its my own experience showing but i always have to look at the scope of a change and that includes all the classes and all the spells and so forth that will be impacted to see if in addressing a "problem" i am not causing a lot of unintended or unwanted shifts at the same time. </p><p></p><p>heck, might be wrong but if i recall correctly there are a lot more ways to get advantage than there are to get bonuses to roll in common play so... not sure if this sack full of unintended shifts and slaps even gets at the bounded accuracy lobby's demands if it ignores advantage.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7521904, member: 6919838"] i agree... there are so many ways to duck around this "solution" and so many consequences that are likely unintended. Bards add dice but barbarians add advantage so one is whammied but the other not. Bless gives d4 but guiding bolt gives advantage... etc etc etc etc etc etc Its my own experience showing but i always have to look at the scope of a change and that includes all the classes and all the spells and so forth that will be impacted to see if in addressing a "problem" i am not causing a lot of unintended or unwanted shifts at the same time. heck, might be wrong but if i recall correctly there are a lot more ways to get advantage than there are to get bonuses to roll in common play so... not sure if this sack full of unintended shifts and slaps even gets at the bounded accuracy lobby's demands if it ignores advantage. [/QUOTE]
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Community
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Breaking Bounded Accuracy: Proposed Fix
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