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Community
General Tabletop Discussion
*Dungeons & Dragons
Breaking down the Fighter archetypes.
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<blockquote data-quote="Sacrosanct" data-source="post: 6757413" data-attributes="member: 15700"><p>Since the very beginning; since day 1 of D&D, players have have their PCs attempt things that often came down to a simple ability check. Even if there was no rule for this. This may be shocking to you, but even my fighter in B/X did things in combat like flip over tables, flying tackles, disarms, tripping, etc. And like it's always been, all the DM has to do is assign a DC value to it (back in AD&D it was a simple ability check) since the main structure of how to resolve that is already in the game. Since fighters not only typically have stats that are high in the physical, that already sets them up to be better at attempting physical challenges than say the mage or cleric who probably doesn't have as high as stats. Champion fighters get an extra bonus on top of that because of remarkable athlete.</p><p></p><p>This has been argued time and time again for years, and I know you've seen most of them. Heck, I think just a couple months ago [MENTION=2525]Mistwell[/MENTION] did a detailed breakdown on how a champion is actually better than most at these types of ad hoc actions. So why you insist on pretending this discussion hasn't happened over and over and insist on making the same argument is beyond me. I don't know, maybe the fighter stole your girlfriend so you're bound and determined to complain about them. Maybe the very concept of thinking out of the box to do actions not listed on your character sheet like players have been doing for 40 years is something you can't grasp. I don't know. Don't really care. Not gonna get into yet another long argument about something that's already been argued to death. The bottom line is whenever someone says all the fighter can do (champion fighter in 5e context) is "I attack, I attack, I attack again", then either they are being deliberately obtuse, or they have zero imagination on how to play their PC. Which is odd for a game whose tagline was "Products of your Imagination".</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6757413, member: 15700"] Since the very beginning; since day 1 of D&D, players have have their PCs attempt things that often came down to a simple ability check. Even if there was no rule for this. This may be shocking to you, but even my fighter in B/X did things in combat like flip over tables, flying tackles, disarms, tripping, etc. And like it's always been, all the DM has to do is assign a DC value to it (back in AD&D it was a simple ability check) since the main structure of how to resolve that is already in the game. Since fighters not only typically have stats that are high in the physical, that already sets them up to be better at attempting physical challenges than say the mage or cleric who probably doesn't have as high as stats. Champion fighters get an extra bonus on top of that because of remarkable athlete. This has been argued time and time again for years, and I know you've seen most of them. Heck, I think just a couple months ago [MENTION=2525]Mistwell[/MENTION] did a detailed breakdown on how a champion is actually better than most at these types of ad hoc actions. So why you insist on pretending this discussion hasn't happened over and over and insist on making the same argument is beyond me. I don't know, maybe the fighter stole your girlfriend so you're bound and determined to complain about them. Maybe the very concept of thinking out of the box to do actions not listed on your character sheet like players have been doing for 40 years is something you can't grasp. I don't know. Don't really care. Not gonna get into yet another long argument about something that's already been argued to death. The bottom line is whenever someone says all the fighter can do (champion fighter in 5e context) is "I attack, I attack, I attack again", then either they are being deliberately obtuse, or they have zero imagination on how to play their PC. Which is odd for a game whose tagline was "Products of your Imagination". [/QUOTE]
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Breaking down the Fighter archetypes.
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