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<blockquote data-quote="pemerton" data-source="post: 6072554" data-attributes="member: 42582"><p>That is not connected to the notion of "simulation", though. The notion of a unicorn is built from elements of reality, but a unicorn is not a simulation of anything.</p><p></p><p>Yes.</p><p></p><p>Well, that's up for grabs, isn't it. Which is part of the point. Is Pip's obsession with Miss Haversham a "simulation" of anything? If so, what? And is the conversion of the protagonist in The End of the Affair - a triumph of Catholic Existentialism - person-like behaviour?</p><p></p><p>Part of the aesthetic point of this sort of writing is to invite the reader to ponder these questions. The author is not putting forward a hypothesis about human nature (ie to borrow [MENTION=3887]Mallus[/MENTION]'s image upthread, the novel is not analogous to a wind tunnel).</p><p></p><p>In the sense that fictions reflect the concerns of their authors, yes. In the sense that fictions are simulations of human life, not so much.</p><p></p><p>If the fiction in my game resembles (for instance) Arthurian romance, what is it simulating? Arthurian romance is not a simulation of anything - it an expression of a certain idealised conception of the values of mediaeval life.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6072554, member: 42582"] That is not connected to the notion of "simulation", though. The notion of a unicorn is built from elements of reality, but a unicorn is not a simulation of anything. Yes. Well, that's up for grabs, isn't it. Which is part of the point. Is Pip's obsession with Miss Haversham a "simulation" of anything? If so, what? And is the conversion of the protagonist in The End of the Affair - a triumph of Catholic Existentialism - person-like behaviour? Part of the aesthetic point of this sort of writing is to invite the reader to ponder these questions. The author is not putting forward a hypothesis about human nature (ie to borrow [MENTION=3887]Mallus[/MENTION]'s image upthread, the novel is not analogous to a wind tunnel). In the sense that fictions reflect the concerns of their authors, yes. In the sense that fictions are simulations of human life, not so much. If the fiction in my game resembles (for instance) Arthurian romance, what is it simulating? Arthurian romance is not a simulation of anything - it an expression of a certain idealised conception of the values of mediaeval life. [/QUOTE]
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