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Breaking into Keys from the Golden Vault: An In-Depth Review
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<blockquote data-quote="dave2008" data-source="post: 8944034" data-attributes="member: 83242"><p>I bought it, but couldn't really get into it. I am much more likely to just run a 5e heist than cut and past a BitD adventure in the middle of my 5e game.</p><p></p><p>I do plan to implement clocks (I think that is BitD) into my 5e games at some point though. I could see using inspiration to "remember" something from the planning phase that helps you get past an obstacle, I believe BitD also has something like this, but it has been a while since I read through it.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8944034, member: 83242"] I bought it, but couldn't really get into it. I am much more likely to just run a 5e heist than cut and past a BitD adventure in the middle of my 5e game. I do plan to implement clocks (I think that is BitD) into my 5e games at some point though. I could see using inspiration to "remember" something from the planning phase that helps you get past an obstacle, I believe BitD also has something like this, but it has been a while since I read through it. [/QUOTE]
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Breaking into Keys from the Golden Vault: An In-Depth Review
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