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Breaking the Game with Double Bonus Actions
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<blockquote data-quote="iamntbatman" data-source="post: 7347646" data-attributes="member: 6907623"><p>In a session I was DMing, a player wanted to forgo using her action to instead use two bonus actions (one to command a beast from a Bag of Tricks, the other to cast Healing Word). I ruled that this wasn't possible as it's not permitted per RAW, but I immediately caught a lot of flak for the ruling at the table because they all thought it was nuts that you couldn't use a bonus action as an action in lieu of taking an action, especially as the PHB says bonus actions are especially swift. </p><p></p><p>I swear that somewhere I've read examples of people doing this that were obviously overpowered or game-breaking. I'm not really concerned with doubling up on bonus action spells as that's not permitted per RAW anyway. The only examples I've seen in a thread I've asked elsewhere were basically doubling up on using things like Spiritual Weapon or Bigby's Hand, but even in those cases it didn't seem ludicrously overpowered or game-breaking to me (maybe with Bigby's Hand...).</p><p></p><p>I'm considering changing the house rules to allow using a BA instead of your action, as long as it's not the same bonus action twice on your turn. I'm looking for anecdotes of people who have allowed similar house rules and either problematic or problem-free experiences afterward, or either tested or white room examples of using two bonus actions in a single turn that would break things horribly.</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="iamntbatman, post: 7347646, member: 6907623"] In a session I was DMing, a player wanted to forgo using her action to instead use two bonus actions (one to command a beast from a Bag of Tricks, the other to cast Healing Word). I ruled that this wasn't possible as it's not permitted per RAW, but I immediately caught a lot of flak for the ruling at the table because they all thought it was nuts that you couldn't use a bonus action as an action in lieu of taking an action, especially as the PHB says bonus actions are especially swift. I swear that somewhere I've read examples of people doing this that were obviously overpowered or game-breaking. I'm not really concerned with doubling up on bonus action spells as that's not permitted per RAW anyway. The only examples I've seen in a thread I've asked elsewhere were basically doubling up on using things like Spiritual Weapon or Bigby's Hand, but even in those cases it didn't seem ludicrously overpowered or game-breaking to me (maybe with Bigby's Hand...). I'm considering changing the house rules to allow using a BA instead of your action, as long as it's not the same bonus action twice on your turn. I'm looking for anecdotes of people who have allowed similar house rules and either problematic or problem-free experiences afterward, or either tested or white room examples of using two bonus actions in a single turn that would break things horribly. Thanks! [/QUOTE]
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Breaking the Game with Double Bonus Actions
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