Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
breaking the healing rules with goodberries
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celtavian" data-source="post: 6685705" data-attributes="member: 5834"><p>And all it does at the end of the day is save money on healing potions, money no one uses since you can't buy magic items. This is an occasional tactic at best, best when starting a new adventure that does nothing but save you a bunch of useless coin on healing potions. It is not game breaking. Allowing the extension of the adventuring day isn't a big deal. If you don't like the fiction, that I understand. As far as worrying about out of combat healing, I find it completely irrelevant. My players have nothing to do with their gold other than role-play stuff and buy heal potions. The fiction is no more ridiculous if they are quaffing heal potions or eating berries. Either way it would look dumb as all get up in a film, though the berries would probably be more interesting to fantasy fans. </p><p></p><p>This is a complete non-issue unless you need the party to buy heal potions as a control on gold. As far as I'm concerned I would rather a player provide the out of combat healing via magical berries than stockpiling magical potions. I like the aesthetic of berries better.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6685705, member: 5834"] And all it does at the end of the day is save money on healing potions, money no one uses since you can't buy magic items. This is an occasional tactic at best, best when starting a new adventure that does nothing but save you a bunch of useless coin on healing potions. It is not game breaking. Allowing the extension of the adventuring day isn't a big deal. If you don't like the fiction, that I understand. As far as worrying about out of combat healing, I find it completely irrelevant. My players have nothing to do with their gold other than role-play stuff and buy heal potions. The fiction is no more ridiculous if they are quaffing heal potions or eating berries. Either way it would look dumb as all get up in a film, though the berries would probably be more interesting to fantasy fans. This is a complete non-issue unless you need the party to buy heal potions as a control on gold. As far as I'm concerned I would rather a player provide the out of combat healing via magical berries than stockpiling magical potions. I like the aesthetic of berries better. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
breaking the healing rules with goodberries
Top