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General Tabletop Discussion
*Dungeons & Dragons
breaking the healing rules with goodberries
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6685916" data-attributes="member: 6787650"><p>My problem with the Goodberry ruling is that it <em>doesn't</em> follow the RAW.</p><p></p><p></p><p></p><p></p><p></p><p>Disciple of Life adds extra HP when you heal someone with a spell. Goodberry does not heal anyone. It creates berries. (Permanent berries BTW. They're still there after 24 hours, they're just not super-nourishing any more.) The berries are such that creatures than thereafter heal themselves by eating a berry, but you're not healing anyone by casting the spell.</p><p></p><p><strong>Ridiculous consequence #1:</strong> If you interpret "creating a magical object which can do X" as triggering abilities which say that "Y happens when X", then yes, Goodberry becomes strong--but the far bigger problem is that Animate Dead <em>also</em> creates things, and the Grim Harvest ability would then restore 9 HP (or more) to the necromancer who created a skeleton every time the skeleton kills something. It's not even temp HP, it is actual HP restoration. <em>That</em> is brokenly good, and that's the precedent Crawford's ruling is setting. (Similar issues could arise with True Polymorph, Conjure Animals, etc.)</p><p></p><p><strong>Ridiculous consequence #2:</strong> Disciple of Life uses the same language as Blessed Healer (also a Life Cleric feature), which restores HP when you cast a spell that restores HP to a creature other than yourself. If Goodberry can trigger Disciple of Life, it can trigger Blessed Healer, which either means that you get the HP when you cast Goodberry (even if you eat all the berries yourself? but that breaks RAW) or every time someone eats a berry, you yourself regain 4 HP (which is just goofy).</p><p></p><p>Crawford's reading of Disciple of Life is insupportable. Goodberry is not a healing spell and does not trigger Disciple of Life.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6685916, member: 6787650"] My problem with the Goodberry ruling is that it [I]doesn't[/I] follow the RAW. Disciple of Life adds extra HP when you heal someone with a spell. Goodberry does not heal anyone. It creates berries. (Permanent berries BTW. They're still there after 24 hours, they're just not super-nourishing any more.) The berries are such that creatures than thereafter heal themselves by eating a berry, but you're not healing anyone by casting the spell. [B]Ridiculous consequence #1:[/B] If you interpret "creating a magical object which can do X" as triggering abilities which say that "Y happens when X", then yes, Goodberry becomes strong--but the far bigger problem is that Animate Dead [I]also[/I] creates things, and the Grim Harvest ability would then restore 9 HP (or more) to the necromancer who created a skeleton every time the skeleton kills something. It's not even temp HP, it is actual HP restoration. [I]That[/I] is brokenly good, and that's the precedent Crawford's ruling is setting. (Similar issues could arise with True Polymorph, Conjure Animals, etc.) [B]Ridiculous consequence #2:[/B] Disciple of Life uses the same language as Blessed Healer (also a Life Cleric feature), which restores HP when you cast a spell that restores HP to a creature other than yourself. If Goodberry can trigger Disciple of Life, it can trigger Blessed Healer, which either means that you get the HP when you cast Goodberry (even if you eat all the berries yourself? but that breaks RAW) or every time someone eats a berry, you yourself regain 4 HP (which is just goofy). Crawford's reading of Disciple of Life is insupportable. Goodberry is not a healing spell and does not trigger Disciple of Life. [/QUOTE]
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