Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Breathing New Life into your Monsters
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Phril" data-source="post: 3947113" data-attributes="member: 56742"><p>Hey, they're not unreasonable. I mean, no one's gonna eat your eyes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I've got a few slightly altered takes on critters I've used in my games, two of which really stand out:</p><p></p><p>The Hobgoblin Khans - These make an appearance in all my campaign worlds. Rather than clumping up in fortresses and marching out Uruk-hai-like to smash handy settlements, they are masters of mounted combat and spend most of their lives on horseback. They dominate the high steppes under a loose knit federation of nomadic tribes constantly vying for dominance (through direct conflict, but also through displays of captured wealth). Only the greatest warriors can hope to claw their way to the title of Great Khan, and when one arises the neighboring lands tremble in fear at the prospect of a thundering orange-skinned horde descending upon them.</p><p></p><p>The Goblin Keldas - This idea came about out of my desire to throw whole tribes worth of evil humanoids at my players without winding up with a Garriot-esque moral dilema when the players fought through all the baddies only to find the nursery. Goblins in this world are like a mix of rats and hive insects: breeding females are vanishingly rare, but make up for it by staying almost continuously pregnant during the fertile portion of their life and by giving birth to huge litters. Their spawn reach maturity shockingly fast, which leads to massive population pressure. The Keldas, those few females who survive their breeding years to become leaders of the tribe, release this pressure by periodically sending out 'raiding parties' and 'warbands' from their homes deep in the underdark, ranging from a few dozen to a few hundred goblins. Most never return, which suits the Keldas just fine. When the time comes for a Kelda to step down from the council, usually due to infirmity, senility or madness, she is put in charge of one of these grand expeditions. The male goblins, clever as they may be, have a blind spot when it comes to their females, and will follow even the most moon-addled old hag without question. Because of all this, most bands that adventurers will meet are composed entirely of combatant males, rarely accompanied by a wrinkled and possibly quite mad witch doctor. They also tend to be composed of the young, the dangerously psychotic (even compared to normal goblins) or those getting on in years. Deep delvers will find that they get significantly nastier (and higher in challenge rating) the closer one gets to the goblin homelands, with the lairs themselves guarded by a fanatical elite.</p></blockquote><p></p>
[QUOTE="Phril, post: 3947113, member: 56742"] Hey, they're not unreasonable. I mean, no one's gonna eat your eyes. :) I've got a few slightly altered takes on critters I've used in my games, two of which really stand out: The Hobgoblin Khans - These make an appearance in all my campaign worlds. Rather than clumping up in fortresses and marching out Uruk-hai-like to smash handy settlements, they are masters of mounted combat and spend most of their lives on horseback. They dominate the high steppes under a loose knit federation of nomadic tribes constantly vying for dominance (through direct conflict, but also through displays of captured wealth). Only the greatest warriors can hope to claw their way to the title of Great Khan, and when one arises the neighboring lands tremble in fear at the prospect of a thundering orange-skinned horde descending upon them. The Goblin Keldas - This idea came about out of my desire to throw whole tribes worth of evil humanoids at my players without winding up with a Garriot-esque moral dilema when the players fought through all the baddies only to find the nursery. Goblins in this world are like a mix of rats and hive insects: breeding females are vanishingly rare, but make up for it by staying almost continuously pregnant during the fertile portion of their life and by giving birth to huge litters. Their spawn reach maturity shockingly fast, which leads to massive population pressure. The Keldas, those few females who survive their breeding years to become leaders of the tribe, release this pressure by periodically sending out 'raiding parties' and 'warbands' from their homes deep in the underdark, ranging from a few dozen to a few hundred goblins. Most never return, which suits the Keldas just fine. When the time comes for a Kelda to step down from the council, usually due to infirmity, senility or madness, she is put in charge of one of these grand expeditions. The male goblins, clever as they may be, have a blind spot when it comes to their females, and will follow even the most moon-addled old hag without question. Because of all this, most bands that adventurers will meet are composed entirely of combatant males, rarely accompanied by a wrinkled and possibly quite mad witch doctor. They also tend to be composed of the young, the dangerously psychotic (even compared to normal goblins) or those getting on in years. Deep delvers will find that they get significantly nastier (and higher in challenge rating) the closer one gets to the goblin homelands, with the lairs themselves guarded by a fanatical elite. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Breathing New Life into your Monsters
Top