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<blockquote data-quote="Starfox" data-source="post: 5055753" data-attributes="member: 2303"><p>I did this for races in my 4E Greyhawk game, giving humans a +2 bonus to two fixed stats depending on origin. So Sueloise humans had +2 Int, +2 Strength, for example. I ended up with 3 humans and 2 nonhumans. I don't think it would have been different had I not. If you use such a directed benefit, I would suggest making it minor. </p><p></p><p>More common around here is that the GM says something like "no more than one nonhuman and two spellcasters in this campaign". Then the players have to agree on who plays what, or its simply use first come first served.</p><p></p><p>If you have a repressed class/race, make it pretty clear if you want your players to play and/or sympathize with their plight or not. When 3E was new, I played in a game where Wizards are persecuted but sorcerers are not. I think the DM's idea was for players to play wizards and pretend to be sorcerers. But we had no wizards in the party, instead I played a sorcerer and to a degree flaunted my powers. We met some wizards, that we generally helped maintain the illusion that they were sorcerers, without really getting involved. This all seemed to make the DM kind of frustrated and the arc was abandoned, and none of the players really understood why.</p></blockquote><p></p>
[QUOTE="Starfox, post: 5055753, member: 2303"] I did this for races in my 4E Greyhawk game, giving humans a +2 bonus to two fixed stats depending on origin. So Sueloise humans had +2 Int, +2 Strength, for example. I ended up with 3 humans and 2 nonhumans. I don't think it would have been different had I not. If you use such a directed benefit, I would suggest making it minor. More common around here is that the GM says something like "no more than one nonhuman and two spellcasters in this campaign". Then the players have to agree on who plays what, or its simply use first come first served. If you have a repressed class/race, make it pretty clear if you want your players to play and/or sympathize with their plight or not. When 3E was new, I played in a game where Wizards are persecuted but sorcerers are not. I think the DM's idea was for players to play wizards and pretend to be sorcerers. But we had no wizards in the party, instead I played a sorcerer and to a degree flaunted my powers. We met some wizards, that we generally helped maintain the illusion that they were sorcerers, without really getting involved. This all seemed to make the DM kind of frustrated and the arc was abandoned, and none of the players really understood why. [/QUOTE]
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