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Bribing Players during PCGen
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<blockquote data-quote="Wik" data-source="post: 5056089" data-attributes="member: 40177"><p>Elric - the idea of an auction could be fun.  I'm thinking now, though, that maybe just an out and out saying "this is what I'd like to see" could work... my only problem there would be that EVERYONE would play a martial character.  And since I've worked out some neat fantasy variations on how magic works, how primal magic works, and how religion works, it'd be a shame to see those parts of the game completely neglected by PCs.  </p><p></p><p>Hence where the "bribe" came from.  It still allows those non-martial characters (and I know of at least one person in my group who would actively go against a bribe, simply for the opportunity to play a "rare" character), while helping preserve the main "theme" a little bit.</p><p></p><p>The campaign I had in mind, by the way, isn't one I intend on running any time soon.  It's more just something I work on when I get the writing itch.  But, it's a dark ages setting (post "roman") with some pretty heavy early medieval overtones, mixed with germanic and celtic barbarians and the 1960s civil rights movement (half-orcs rightfully petitioning for their rights as "citizens", some peacefully, some violently).  </p><p></p><p>I think putting a race cap on the group might work, though.  "At least half of you must be human" would probably be fine... especially because I have a lot of human backgrounds (in the FR version, not the PHB 2 method) figured out.   Classes just seemed a bit... trickier.</p></blockquote><p></p>
[QUOTE="Wik, post: 5056089, member: 40177"] Elric - the idea of an auction could be fun. I'm thinking now, though, that maybe just an out and out saying "this is what I'd like to see" could work... my only problem there would be that EVERYONE would play a martial character. And since I've worked out some neat fantasy variations on how magic works, how primal magic works, and how religion works, it'd be a shame to see those parts of the game completely neglected by PCs. Hence where the "bribe" came from. It still allows those non-martial characters (and I know of at least one person in my group who would actively go against a bribe, simply for the opportunity to play a "rare" character), while helping preserve the main "theme" a little bit. The campaign I had in mind, by the way, isn't one I intend on running any time soon. It's more just something I work on when I get the writing itch. But, it's a dark ages setting (post "roman") with some pretty heavy early medieval overtones, mixed with germanic and celtic barbarians and the 1960s civil rights movement (half-orcs rightfully petitioning for their rights as "citizens", some peacefully, some violently). I think putting a race cap on the group might work, though. "At least half of you must be human" would probably be fine... especially because I have a lot of human backgrounds (in the FR version, not the PHB 2 method) figured out. Classes just seemed a bit... trickier. [/QUOTE]
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