Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Bribing Players during PCGen
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Iron Sky" data-source="post: 5056213" data-attributes="member: 60965"><p>I think the easiest way to "bribe" the characters without mechanically unbalancing things too much would be something like:</p><p></p><p>Anyone who plays a human starts as a minor noble, son of a wealthy merchant, or from some other organization with recognizable clout.  Not only would there be RP advantages to this(NPC assistance, contacts, etc), but they could also get a "stipend" from their organization/parents or profits from their business, etc.  Something like, they get a bonus treasure parcel 10 every level or every other level just for them.</p><p></p><p>Might also start them out with extra gold with how much being up to you; 100 is enough for a couple pots, 360 is enough for a level 1 item...</p><p></p><p>Martial characters could also/instead be part of some large wide-spread military organization (Road Wardens, Rangers, the Black Shield Mercenary Company, etc).  Aside from the RP benefits, they might get another small stipend like the one above, a level-appropriate squad of minions of their level each time they visit an outpost to use as they will or the like.</p><p></p><p>With either of these, not only would it have in-game justification, but it also gives you easy plot-hookage, built-in PC background, etc.</p><p></p><p>You could also let other class types get benefits as well, just scaled according to which you want in the game.</p><p></p><p>For example, you might tell your players:</p><p></p><p>"Martial characters are members of the Black Shield Mercenaries.  Not only do you get regular, sizable wages, but you have enough rank to commandeer a squadron of troops at any Black Shield outpost."</p><p></p><p>"Divine characters are members of the Red Templar.  They don't get wages, but get a minor discount on potions and other consumables when they buy them from Templar Enclaves."</p><p></p><p>"Primal characters are members of the Scar Cliffs Tribe.  The tribe was broken and scattered a decade ago, but their remnants have set up small holdings all around the edges of civilization.  There are no mechanical benefits to this, but the Tribe may lend some aid in other ways."</p><p></p><p>"Arcane characters are considered witches and hunted down in many civilized areas unless they go through rigorous examinations and pay "license fees" at every new town or city they go to, and even then are viewed with distrust."</p><p></p><p>"Shadow or Psionic characters are considered demons and are the only thing more reviled than Arcane characters.  Should their origins be discovered, they face immediate man-hunts and burning at the stake."</p><p></p><p>My $.02 anyway.</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5056213, member: 60965"] I think the easiest way to "bribe" the characters without mechanically unbalancing things too much would be something like: Anyone who plays a human starts as a minor noble, son of a wealthy merchant, or from some other organization with recognizable clout. Not only would there be RP advantages to this(NPC assistance, contacts, etc), but they could also get a "stipend" from their organization/parents or profits from their business, etc. Something like, they get a bonus treasure parcel 10 every level or every other level just for them. Might also start them out with extra gold with how much being up to you; 100 is enough for a couple pots, 360 is enough for a level 1 item... Martial characters could also/instead be part of some large wide-spread military organization (Road Wardens, Rangers, the Black Shield Mercenary Company, etc). Aside from the RP benefits, they might get another small stipend like the one above, a level-appropriate squad of minions of their level each time they visit an outpost to use as they will or the like. With either of these, not only would it have in-game justification, but it also gives you easy plot-hookage, built-in PC background, etc. You could also let other class types get benefits as well, just scaled according to which you want in the game. For example, you might tell your players: "Martial characters are members of the Black Shield Mercenaries. Not only do you get regular, sizable wages, but you have enough rank to commandeer a squadron of troops at any Black Shield outpost." "Divine characters are members of the Red Templar. They don't get wages, but get a minor discount on potions and other consumables when they buy them from Templar Enclaves." "Primal characters are members of the Scar Cliffs Tribe. The tribe was broken and scattered a decade ago, but their remnants have set up small holdings all around the edges of civilization. There are no mechanical benefits to this, but the Tribe may lend some aid in other ways." "Arcane characters are considered witches and hunted down in many civilized areas unless they go through rigorous examinations and pay "license fees" at every new town or city they go to, and even then are viewed with distrust." "Shadow or Psionic characters are considered demons and are the only thing more reviled than Arcane characters. Should their origins be discovered, they face immediate man-hunts and burning at the stake." My $.02 anyway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Bribing Players during PCGen
Top