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Brick Golem - version 1.0
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<blockquote data-quote="boothbey" data-source="post: 457081" data-attributes="member: 7107"><p>Was kicking around an idea and here is the result, nothing set in stone just wanted to put out a feeler and see what people thought of the idea...</p><p></p><p>Brick Golem</p><p>Medium Sized Construct</p><p></p><p>Hit Dice: 10d10</p><p>Initiative: -1 (dex)</p><p>Speed: 30 (can't run)</p><p>AC: 25 (-1 dex, +16 natural)</p><p>Attacks: 2 slams +12</p><p>Damage: d10 +6</p><p>Face / Reach: 5ft by 5ft / 5ft</p><p>Special Qualities: Construct traits, DR 5/+1 (piercing, slashing only), fire/electrical/cold resistance 15, petrification, duplication</p><p>Saves: Fortitude: +3, Reflex: +2, Will: +3</p><p>Abilities: Str 22, Dex 9, Con --, Int --, Wis 11, Cha 1</p><p></p><p>Brick Golems resemble stone golems on the outside and clay golems inside. The exterior rocky crust varies in color with mottled grays and reds being most common. Lacking the magical immunities of their larger cousins, the brick golems make up for their weaknesses with much greater versatility and ever increasing numbers.</p><p></p><p>Construct Traits - Immune to mind influencing effects, poisons, diseases, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.</p><p></p><p>Duplication - The most feared ability of the brick golem is its ability to reproduce when damaged. Anytime the golem is injured, by weapon or spell, a fully formed brick golem splits off from its "parent" to join in the fight. The newly formed golem has the same hit points as it's "parent's" max. Attacks that bring the golem down in one blow do not trigger the duplication ability (a brick golem with 40hp that is hit by a fireball for 40 points is destroyed without creating a duplicate). Spells which duplicate multiple wounds as part of their effect (the blades from a blade barrier) are treated as inflicting one wound per die of damage and create that number of duplicates.</p><p></p><p>Petrification - The brick golem can shift its shape and permanently harden itself into that chosen form. Once this ability is used the golem can not shift back and becomes normal stone. Each individual brick golem can create a portion of a stone wall five foot square and one inch thick, or any other similar sized shape. </p><p> Multiple brick golems use this ability to create massive stoneworks, bridges, castles etc. They will also use this ability to surround and entomb opponents they can not defeat in battle in solid stone. </p><p> A passwall spell cast in an area created by hardened brick golems will free whatever golems are in the area of effect from their locked shape. Once freed the golems are stunned for 2d4 rounds before they are able to act normally.</p></blockquote><p></p>
[QUOTE="boothbey, post: 457081, member: 7107"] Was kicking around an idea and here is the result, nothing set in stone just wanted to put out a feeler and see what people thought of the idea... Brick Golem Medium Sized Construct Hit Dice: 10d10 Initiative: -1 (dex) Speed: 30 (can't run) AC: 25 (-1 dex, +16 natural) Attacks: 2 slams +12 Damage: d10 +6 Face / Reach: 5ft by 5ft / 5ft Special Qualities: Construct traits, DR 5/+1 (piercing, slashing only), fire/electrical/cold resistance 15, petrification, duplication Saves: Fortitude: +3, Reflex: +2, Will: +3 Abilities: Str 22, Dex 9, Con --, Int --, Wis 11, Cha 1 Brick Golems resemble stone golems on the outside and clay golems inside. The exterior rocky crust varies in color with mottled grays and reds being most common. Lacking the magical immunities of their larger cousins, the brick golems make up for their weaknesses with much greater versatility and ever increasing numbers. Construct Traits - Immune to mind influencing effects, poisons, diseases, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage. Duplication - The most feared ability of the brick golem is its ability to reproduce when damaged. Anytime the golem is injured, by weapon or spell, a fully formed brick golem splits off from its "parent" to join in the fight. The newly formed golem has the same hit points as it's "parent's" max. Attacks that bring the golem down in one blow do not trigger the duplication ability (a brick golem with 40hp that is hit by a fireball for 40 points is destroyed without creating a duplicate). Spells which duplicate multiple wounds as part of their effect (the blades from a blade barrier) are treated as inflicting one wound per die of damage and create that number of duplicates. Petrification - The brick golem can shift its shape and permanently harden itself into that chosen form. Once this ability is used the golem can not shift back and becomes normal stone. Each individual brick golem can create a portion of a stone wall five foot square and one inch thick, or any other similar sized shape. Multiple brick golems use this ability to create massive stoneworks, bridges, castles etc. They will also use this ability to surround and entomb opponents they can not defeat in battle in solid stone. A passwall spell cast in an area created by hardened brick golems will free whatever golems are in the area of effect from their locked shape. Once freed the golems are stunned for 2d4 rounds before they are able to act normally. [/QUOTE]
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