Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Bridging the cognitive gap between how the game rules work and what they tell us about the setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GuardianLurker" data-source="post: 9224948" data-attributes="member: 786"><p>To extend your cognitive gap example, one of the big problems I had with 4e was its class design. In particular, the fact that many of the classes (all?) had large overlaps in their mechanics, with little, if any, flavor changes between classes. The initial HP example was just one instance of it. </p><p></p><p>For me, these instances were bad enough that at times it felt like I was reading the same class again. And again. That wasn't helped when I noticed that the repeat abilities occurred at the same point in the class progress, regardless of how well the ability might, or might not, fit into the/my supposed concept of the class. </p><p></p><p>And while the division of abilities into their frequencies wasn't a bad bit of analysis, the presentation/mechanics of the dailies were so spell-like that when I read the wizard class, the decision to keep the spell-slot mechanic, instead of just folding the spells into the dailies directly, felt so contrived, that just reading it caused one of those cognitive gaps.</p><p></p><p>Now, I had many, many, other problems with 4e, but your cognitive gap model popped up in ALL kinds of places. </p><p></p><p>For that matter, thinking about it, the mismatches between my gameworld model and the implied gameworld model of recent D&D/Pathfinder editions keeps popping up problems too. As example, I <em>really</em>, <em>REALLY</em>, .... don't understand why PF2e limits spell-based flight for a single person, for 1 hour, to 7th rank!</p><p></p><p>I don't know if that counts as an example of your cognitive gap, but I think it's at least related.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 9224948, member: 786"] To extend your cognitive gap example, one of the big problems I had with 4e was its class design. In particular, the fact that many of the classes (all?) had large overlaps in their mechanics, with little, if any, flavor changes between classes. The initial HP example was just one instance of it. For me, these instances were bad enough that at times it felt like I was reading the same class again. And again. That wasn't helped when I noticed that the repeat abilities occurred at the same point in the class progress, regardless of how well the ability might, or might not, fit into the/my supposed concept of the class. And while the division of abilities into their frequencies wasn't a bad bit of analysis, the presentation/mechanics of the dailies were so spell-like that when I read the wizard class, the decision to keep the spell-slot mechanic, instead of just folding the spells into the dailies directly, felt so contrived, that just reading it caused one of those cognitive gaps. Now, I had many, many, other problems with 4e, but your cognitive gap model popped up in ALL kinds of places. For that matter, thinking about it, the mismatches between my gameworld model and the implied gameworld model of recent D&D/Pathfinder editions keeps popping up problems too. As example, I [I]really[/I], [I]REALLY[/I], .... don't understand why PF2e limits spell-based flight for a single person, for 1 hour, to 7th rank! I don't know if that counts as an example of your cognitive gap, but I think it's at least related. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Bridging the cognitive gap between how the game rules work and what they tell us about the setting
Top