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Bridging the cognitive gap between how the game rules work and what they tell us about the setting
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<blockquote data-quote="Zeromaru X" data-source="post: 9228122" data-attributes="member: 65487"><p>That seems to be the problem of the original poster. Each of the power sources in 4e represented different kinds of energy and forces in the universe that you could use to do stuff. It's different to get a fireball by creating it using arcane power, than getting one by praying to the gods for it. Yeah, you may have got the same fireball in both actions, but how you got it also matters. </p><p></p><p>The difference is context (in this case, knowing the context of the game), and understanding that we can use different methods to achieve the same result (even here in the real world! So, it isn't something hard to imagine happening in fantasy...)</p></blockquote><p></p>
[QUOTE="Zeromaru X, post: 9228122, member: 65487"] That seems to be the problem of the original poster. Each of the power sources in 4e represented different kinds of energy and forces in the universe that you could use to do stuff. It's different to get a fireball by creating it using arcane power, than getting one by praying to the gods for it. Yeah, you may have got the same fireball in both actions, but how you got it also matters. The difference is context (in this case, knowing the context of the game), and understanding that we can use different methods to achieve the same result (even here in the real world! So, it isn't something hard to imagine happening in fantasy...) [/QUOTE]
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Bridging the cognitive gap between how the game rules work and what they tell us about the setting
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