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General Tabletop Discussion
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Brief Thoughts on Traps and Player Agency
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<blockquote data-quote="Ovinomancer" data-source="post: 6867783" data-attributes="member: 16814"><p>A 25 DC is "Very Hard". Having a build that hits DC 25 passively is a massive investment, not a trivial or minor one. That should be a recipe for 'almost always' not '50% of the time'. And it's not really 50% as the average DC (and most common value) for deduction of your trap is 26-27. So a 9th level character that's taken a feat and put proficiency and expertise into skills has a less than 50% chance of figuring out the floor is rotten without pixelhunting. That's agency busting. It's also something that's flat out nearly impossible for builds that don't invest that strongly. Even 20 stat characters with proficiency in the skills will have a less than 20% chance to <em>roll </em>and hit the average DCs. A top roll on the DC is 33. 33 is outside the ability of the 20 stat proficient character altogether, on any roll, meaning he has to successfully pixelhunt to know anything. For your uber focused build at 9th, a roll of 18 is necessary. That's straight up broken, man. </p><p></p><p>Look if you don't want skills to work without extreme investment, that's fine, tell your players and they know that anything less than hyperfocus isn't worthwhile and you'll have a fine game. Don't, however, pretend that your system does anything but act to diminish skill effectiveness. And that's fine, if that's what you want to do. If you prefer OD&D pixelhunts, go for it. I enjoy a game of OD&D occasionally as well.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 6867783, member: 16814"] A 25 DC is "Very Hard". Having a build that hits DC 25 passively is a massive investment, not a trivial or minor one. That should be a recipe for 'almost always' not '50% of the time'. And it's not really 50% as the average DC (and most common value) for deduction of your trap is 26-27. So a 9th level character that's taken a feat and put proficiency and expertise into skills has a less than 50% chance of figuring out the floor is rotten without pixelhunting. That's agency busting. It's also something that's flat out nearly impossible for builds that don't invest that strongly. Even 20 stat characters with proficiency in the skills will have a less than 20% chance to [I]roll [/I]and hit the average DCs. A top roll on the DC is 33. 33 is outside the ability of the 20 stat proficient character altogether, on any roll, meaning he has to successfully pixelhunt to know anything. For your uber focused build at 9th, a roll of 18 is necessary. That's straight up broken, man. Look if you don't want skills to work without extreme investment, that's fine, tell your players and they know that anything less than hyperfocus isn't worthwhile and you'll have a fine game. Don't, however, pretend that your system does anything but act to diminish skill effectiveness. And that's fine, if that's what you want to do. If you prefer OD&D pixelhunts, go for it. I enjoy a game of OD&D occasionally as well. [/QUOTE]
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