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<blockquote data-quote="eris404" data-source="post: 2066374" data-attributes="member: 5338"><p>One DM in our group changed drow elves to be completely albino, due to spending their entire lives in darkness. As players, we simply accepted the change as logical, because there are plenty of real-world examples. It didn't have much effect on the game mechanics or play, though, except that it made them rather creepy-looking (I thought). </p><p></p><p>I also remember a story I read in a magazine or on a forum (maybe here?) about a DM who changed the rust monster to look like a big hairy sheepdog and decided that rather than using its rusting power to eat metals, the oils in it fur were the cause of the corrosion. So the party finds this big dog and it's so friendly that they decide to take it with them. The DM went into great detail about how the dog rubbed up against the party members, including those wearing metallic armor, and they still couldn't figure out why their equipment was rusting so fast. Yes, it was a dastardly trick, but I have to admire the cunning behind it. And since I find the rust monster sort of silly, it was a neat way to reinvent it and make it more interesting.</p><p></p><p>One of the reasons I liked the ecology articles in Dragon so much is that they try to give an implausible creature a plausible reason to exist. Unless I think a critter is just too silly for words (see above), I think I'd rather come up with reasons it exists as it does rather than change it entirely - there's just something more fun about that to me.</p></blockquote><p></p>
[QUOTE="eris404, post: 2066374, member: 5338"] One DM in our group changed drow elves to be completely albino, due to spending their entire lives in darkness. As players, we simply accepted the change as logical, because there are plenty of real-world examples. It didn't have much effect on the game mechanics or play, though, except that it made them rather creepy-looking (I thought). I also remember a story I read in a magazine or on a forum (maybe here?) about a DM who changed the rust monster to look like a big hairy sheepdog and decided that rather than using its rusting power to eat metals, the oils in it fur were the cause of the corrosion. So the party finds this big dog and it's so friendly that they decide to take it with them. The DM went into great detail about how the dog rubbed up against the party members, including those wearing metallic armor, and they still couldn't figure out why their equipment was rusting so fast. Yes, it was a dastardly trick, but I have to admire the cunning behind it. And since I find the rust monster sort of silly, it was a neat way to reinvent it and make it more interesting. One of the reasons I liked the ecology articles in Dragon so much is that they try to give an implausible creature a plausible reason to exist. Unless I think a critter is just too silly for words (see above), I think I'd rather come up with reasons it exists as it does rather than change it entirely - there's just something more fun about that to me. [/QUOTE]
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