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Brilliant Energy vs Fire Resistance on Armor
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<blockquote data-quote="Empirate" data-source="post: 5781493" data-attributes="member: 78958"><p>Armor enchanted with the fire resistance property confers its benefit to the wearer, not the armor itself. So whether or not the armor is effective against a specific attack (like a Hell Hound's bite, a Fireball detonating all too close, or a +1 Brilliant Energy Flaming Longsword's hit), the wearer always has fire resistance 10. Regardless of the source of any fire damage he takes, he may subtract 10.</p><p></p><p></p><p>A Hell Hound's bite only deals fire damage when it scores a hit. The armor might be enough to stop the bite (i.e. confer enough of an AC benefit to negate a possible hit), which would render the fire damage moot. But even if the Hell Hound succeeded on its attack roll, it would only score bite damage, not fire damage, because the fire damage would be negated by the armor's fire resistance enchantment.</p><p></p><p>A Fireball doesn't care whether you're wearing armor or not, and what kind of armor you may be wearing: it hits you. The enchanted armor's fire resistance property still protects you by negating the first 10 points of damage the Fireball deals you, though.</p><p></p><p>The Brilliant Energy Flaming Longsword is no different from these examples: regardless of the fact that the armor is powerless to stop the attack that delivers the fire damage, that fire damage is still subject to fire resistance.</p><p></p><p></p><p>Or, to put it differently: if you have fire resistance, no matter what source you're getting it from, you keep your cool even when the heat is on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="Empirate, post: 5781493, member: 78958"] Armor enchanted with the fire resistance property confers its benefit to the wearer, not the armor itself. So whether or not the armor is effective against a specific attack (like a Hell Hound's bite, a Fireball detonating all too close, or a +1 Brilliant Energy Flaming Longsword's hit), the wearer always has fire resistance 10. Regardless of the source of any fire damage he takes, he may subtract 10. A Hell Hound's bite only deals fire damage when it scores a hit. The armor might be enough to stop the bite (i.e. confer enough of an AC benefit to negate a possible hit), which would render the fire damage moot. But even if the Hell Hound succeeded on its attack roll, it would only score bite damage, not fire damage, because the fire damage would be negated by the armor's fire resistance enchantment. A Fireball doesn't care whether you're wearing armor or not, and what kind of armor you may be wearing: it hits you. The enchanted armor's fire resistance property still protects you by negating the first 10 points of damage the Fireball deals you, though. The Brilliant Energy Flaming Longsword is no different from these examples: regardless of the fact that the armor is powerless to stop the attack that delivers the fire damage, that fire damage is still subject to fire resistance. Or, to put it differently: if you have fire resistance, no matter what source you're getting it from, you keep your cool even when the heat is on. :cool: [/QUOTE]
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Brilliant Energy vs Fire Resistance on Armor
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