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General Tabletop Discussion
*Pathfinder & Starfinder
Brilliant Energy vs. Fortification
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<blockquote data-quote="heliopolix" data-source="post: 1403776" data-attributes="member: 15956"><p>What i believe he means is this : Per RAW, Brilliant Energy does not ignore Natural Armor. If you made Brilliant Energy = Touch Attack, it would. The problem I see with this is that it would become a <strong>much</strong> more useful enchantment in the hands of the PC's. To compare it against some opponents that a character with access to a +5 weapon might face (using character wealth by lvl - Table 5-1 pg. 135 in DMG, and assuming that the character uses ~1/3 of his wealth on the weapon - lvl 14):</p><p></p><p>Adult Red Dragon - CR 15 - AC 29 (-2 size, +21 narural</p><p>Bril.Enrgy AC 29</p><p>Touch AC 8 <- Wins</p><p></p><p>Beholder - CR 13 - AC 26 (-1 size, +2 Dex, +15 Natural)</p><p>BE AC 26</p><p>Touch AC 11 <- Wins</p><p></p><p>Nalfeshnee - CR 14 - AC 27 (-2 size, +1 Dex, +18 Natural)</p><p>BE AC 27</p><p>Touch AC 9 <-Wins</p><p></p><p>Lvl 14 NPC fighter - CR 14 - AC 27 (+1 Dex, +10armor , +3 shield, +2natural, +1 deflection)</p><p>BE AC - 14</p><p>Touch AC - 12 <- Wins, but the difference is small.</p><p></p><p>Storm Giant - CR 13 - AC 27 (-2 size, +2 Dex, +5 Breastplate, +12 natural)</p><p>BE AC 22</p><p>Touch AC 10 <-wins</p><p></p><p>What i'm really trying to say with all this is that BE is a great if your GM puts lots of "Humanoid in Armor" types as encounters, but vs the great majority of the monsters in the MM, it simply isnt worth it. However, that BBEG rogue w/ improved invis + BE dagger is going to give the PC fighter nightmares for years. YMMV by campaign/ DM choice of monsters.</p><p></p><p>To aswer the quote, no, a enhancement that made all attacks touch attacks would be an epic-level enchantment, definitely much more than +4.</p></blockquote><p></p>
[QUOTE="heliopolix, post: 1403776, member: 15956"] What i believe he means is this : Per RAW, Brilliant Energy does not ignore Natural Armor. If you made Brilliant Energy = Touch Attack, it would. The problem I see with this is that it would become a [b]much[/b] more useful enchantment in the hands of the PC's. To compare it against some opponents that a character with access to a +5 weapon might face (using character wealth by lvl - Table 5-1 pg. 135 in DMG, and assuming that the character uses ~1/3 of his wealth on the weapon - lvl 14): Adult Red Dragon - CR 15 - AC 29 (-2 size, +21 narural Bril.Enrgy AC 29 Touch AC 8 <- Wins Beholder - CR 13 - AC 26 (-1 size, +2 Dex, +15 Natural) BE AC 26 Touch AC 11 <- Wins Nalfeshnee - CR 14 - AC 27 (-2 size, +1 Dex, +18 Natural) BE AC 27 Touch AC 9 <-Wins Lvl 14 NPC fighter - CR 14 - AC 27 (+1 Dex, +10armor , +3 shield, +2natural, +1 deflection) BE AC - 14 Touch AC - 12 <- Wins, but the difference is small. Storm Giant - CR 13 - AC 27 (-2 size, +2 Dex, +5 Breastplate, +12 natural) BE AC 22 Touch AC 10 <-wins What i'm really trying to say with all this is that BE is a great if your GM puts lots of "Humanoid in Armor" types as encounters, but vs the great majority of the monsters in the MM, it simply isnt worth it. However, that BBEG rogue w/ improved invis + BE dagger is going to give the PC fighter nightmares for years. YMMV by campaign/ DM choice of monsters. To aswer the quote, no, a enhancement that made all attacks touch attacks would be an epic-level enchantment, definitely much more than +4. [/QUOTE]
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Brilliant Energy vs. Fortification
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