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Bring back alignments?
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<blockquote data-quote="MrMyth" data-source="post: 5640329" data-attributes="member: 61155"><p>See, this is what I don't quite get. All the earlier posts were talking about how the heart of the alignment system is roleplaying. Shouldn't the only incentive you need to use alignments... be the desire to roleplay those alignments?</p><p> </p><p>Adding in more mechanical elements makes it more problematic for those who <em>don't </em>want to deal with such things. </p><p> </p><p>Now, I do get the second sentence above - the fact that having mechanical support makes the experience more worthwhile if you <em>do </em>want to use alignments. And I'd be cool with an optional system that adds in such elements for those who want it. </p><p> </p><p>But that first sentence... that the failure is the lack of 'incentive'... I can't think of any good way to implement such things. Any system that forces or encourages the use of alignment is just going to frustrate those who don't want to deal with it. Indeed, I've only found that such things <em>impede </em>roleplaying rather than enhance it. </p><p> </p><p>In the end, I'll stick with my previous advice - if you want to roleplay a certain alignment, that's totally up to you, regardless of edition. If you want to have more in-game consequences, mechanical limitations, or other ways to make alignment feel 'relevant'... what you need to do is talk to the <em>DM</em>, because that is something that should be tied to the campaign, not to the game system itself.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5640329, member: 61155"] See, this is what I don't quite get. All the earlier posts were talking about how the heart of the alignment system is roleplaying. Shouldn't the only incentive you need to use alignments... be the desire to roleplay those alignments? Adding in more mechanical elements makes it more problematic for those who [I]don't [/I]want to deal with such things. Now, I do get the second sentence above - the fact that having mechanical support makes the experience more worthwhile if you [I]do [/I]want to use alignments. And I'd be cool with an optional system that adds in such elements for those who want it. But that first sentence... that the failure is the lack of 'incentive'... I can't think of any good way to implement such things. Any system that forces or encourages the use of alignment is just going to frustrate those who don't want to deal with it. Indeed, I've only found that such things [I]impede [/I]roleplaying rather than enhance it. In the end, I'll stick with my previous advice - if you want to roleplay a certain alignment, that's totally up to you, regardless of edition. If you want to have more in-game consequences, mechanical limitations, or other ways to make alignment feel 'relevant'... what you need to do is talk to the [I]DM[/I], because that is something that should be tied to the campaign, not to the game system itself. [/QUOTE]
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Bring back alignments?
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