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General Tabletop Discussion
*Dungeons & Dragons
Bring Back Bonus Attacks
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<blockquote data-quote="karolusb" data-source="post: 6066533" data-attributes="member: 83359"><p> <ul> <li data-xf-list-type="ul"></li> </ul><p></p><p>I think this would likely be the second worst possible implementation of this in the game (right after 3e). I want to be able to grab 2 (or maybe rarely 3) d20, a number of matching d8's (or so) and throw dice. I want to throw off some ac's declare hits and damage. I certainly don't want to calculate the full effect of each roll before making the next, that is exactly how you bog the game down. (I also don't want damage scaling to only happen for people who two weapon fight, but that is an argument against a different suggestion). </p><p></p><p>Taking 2e as a reasonable baseline, the even numbered rounds too (when you made the two attacks in your 3/2 progression) took no longer than the odd rounds, but that is because you don't dink around with it, you roll dice and declare effect.</p></blockquote><p></p>
[QUOTE="karolusb, post: 6066533, member: 83359"] [LIST] [/LIST] I think this would likely be the second worst possible implementation of this in the game (right after 3e). I want to be able to grab 2 (or maybe rarely 3) d20, a number of matching d8's (or so) and throw dice. I want to throw off some ac's declare hits and damage. I certainly don't want to calculate the full effect of each roll before making the next, that is exactly how you bog the game down. (I also don't want damage scaling to only happen for people who two weapon fight, but that is an argument against a different suggestion). Taking 2e as a reasonable baseline, the even numbered rounds too (when you made the two attacks in your 3/2 progression) took no longer than the odd rounds, but that is because you don't dink around with it, you roll dice and declare effect. [/QUOTE]
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Bring Back Bonus Attacks
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