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*Pathfinder & Starfinder
Bring Back Verisimilitude, add in More Excitement!
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<blockquote data-quote="Elf Witch" data-source="post: 5778504" data-attributes="member: 9037"><p>I have noticed that when ever people bring up the argument about wanting more verisimilitude in a game someone will always say something along the lines of what you wanting realism in a game with dragons and wizards.</p><p></p><p>I had a conversation with Ellen Datlow who edits SF and Fantasy novels for living and this subject came up. She said one of the major flaws she would see in a lot of fantasy novels is that the writer thought just because it was a fantasy anything could happen. That there were no rules and no realism.</p><p></p><p>Every world needs rules on how things work. If you present it right people will willing suspend their disbelief as long as you don't do anything to break it. </p><p></p><p>In the Die Hard movies people buy into the idea that John McClane can take more damage then most people and still keep going. That is the realism of that world but I can pretty much guarantee that if the bad guy shot him point blank in the head with a shot gun and that didn't kill him most people would going that is so unbelievable what a bunch of garbage.</p><p></p><p>When I play DnD I get that the rules will sometimes get in the way of my realism. If it happens to much then I end up not liking the game. One of my biggest peeves on this and it has been every edition is the ability of high level characters not to be challenged by overwhelming numbers of lower level characters.</p><p></p><p>Take the high level characters who stand in bow range of the city gates and taunt the guards because the players know that there is no way unless the archer crits that they will be able to hit is AC. Right there because of my knowledge of history and knowing how devastating the bow was to armored fighters blows my ability to take it seriously. </p><p></p><p>It is my opinion that 4E went to far in trying to balance the classes that they break my ability to suspend my disbelief. Yes that is on me but it also on the game designers if they want me to buy their game. </p><p></p><p>And since WOTC is bringing out a new version one in which they hope to lure people who did not make the switch to 4E then it behooves the designers to look at the mechanics and see what they did to turn people off the game.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5778504, member: 9037"] I have noticed that when ever people bring up the argument about wanting more verisimilitude in a game someone will always say something along the lines of what you wanting realism in a game with dragons and wizards. I had a conversation with Ellen Datlow who edits SF and Fantasy novels for living and this subject came up. She said one of the major flaws she would see in a lot of fantasy novels is that the writer thought just because it was a fantasy anything could happen. That there were no rules and no realism. Every world needs rules on how things work. If you present it right people will willing suspend their disbelief as long as you don't do anything to break it. In the Die Hard movies people buy into the idea that John McClane can take more damage then most people and still keep going. That is the realism of that world but I can pretty much guarantee that if the bad guy shot him point blank in the head with a shot gun and that didn't kill him most people would going that is so unbelievable what a bunch of garbage. When I play DnD I get that the rules will sometimes get in the way of my realism. If it happens to much then I end up not liking the game. One of my biggest peeves on this and it has been every edition is the ability of high level characters not to be challenged by overwhelming numbers of lower level characters. Take the high level characters who stand in bow range of the city gates and taunt the guards because the players know that there is no way unless the archer crits that they will be able to hit is AC. Right there because of my knowledge of history and knowing how devastating the bow was to armored fighters blows my ability to take it seriously. It is my opinion that 4E went to far in trying to balance the classes that they break my ability to suspend my disbelief. Yes that is on me but it also on the game designers if they want me to buy their game. And since WOTC is bringing out a new version one in which they hope to lure people who did not make the switch to 4E then it behooves the designers to look at the mechanics and see what they did to turn people off the game. [/QUOTE]
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Bring Back Verisimilitude, add in More Excitement!
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