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Bring in new PC's midgame
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<blockquote data-quote="Akhkharu" data-source="post: 99093" data-attributes="member: 346"><p>The rogue and halfling left the party to travel to the next town, to warn them of an army about 1 day away. The druid turned into a horse and the rogue rode him to town. On the way to town, a character fall from the sky, nearly missing the rogue, who failed his ride check and fell off and landing on the druid. The character, a human fighter in full plate, broke the druid's back who then blacked out. The fall nearly killed the fighter as well, dropped him to -4 who stabilized at -8.</p><p>After the shock wore off, the rogue killed the druid and picked pocked the fighter.</p><p>The other characters soon caught up to the inncedent and saw the dead druid and an unconcious fighter lying on the group, a the rogue lying on the group, appearing all beaten up.</p><p>Immediately the cleric healed the rogue and the fighter then all welcomed a new character to their party.</p></blockquote><p></p>
[QUOTE="Akhkharu, post: 99093, member: 346"] The rogue and halfling left the party to travel to the next town, to warn them of an army about 1 day away. The druid turned into a horse and the rogue rode him to town. On the way to town, a character fall from the sky, nearly missing the rogue, who failed his ride check and fell off and landing on the druid. The character, a human fighter in full plate, broke the druid's back who then blacked out. The fall nearly killed the fighter as well, dropped him to -4 who stabilized at -8. After the shock wore off, the rogue killed the druid and picked pocked the fighter. The other characters soon caught up to the inncedent and saw the dead druid and an unconcious fighter lying on the group, a the rogue lying on the group, appearing all beaten up. Immediately the cleric healed the rogue and the fighter then all welcomed a new character to their party. [/QUOTE]
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