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Bring out your dead
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<blockquote data-quote="nittanytbone" data-source="post: 3522914" data-attributes="member: 35709"><p>Just buy a wagon, put all your other "trophies" in there (displacer beast hide, tail of rust monster, blood of troll, scale of red dragon, whatever you've accumulated), and charge commoners 1 CP each to tour your "Hall of Wondrous Trophies." Have someone with high bluff collect the fees. Command the skeleton to "lie as if lifeless" and put some dust on it so it just looks like another trophy. As you continue adventuring and adding trophies, you can expand your monstrous skeleton collection.</p><p></p><p>The only way you'll get caught is if someone with high Sense Motive comes along, if a priest burns a Turn Undead attempt inside your "Hall of Wondrous Trophies," or if someone throws down some divinations.</p><p></p><p>If you regularly stay in the same town, I'd pre-emptively charm (using magical or mundane means) the local priestly authorities who might take exception to the walking dead.</p></blockquote><p></p>
[QUOTE="nittanytbone, post: 3522914, member: 35709"] Just buy a wagon, put all your other "trophies" in there (displacer beast hide, tail of rust monster, blood of troll, scale of red dragon, whatever you've accumulated), and charge commoners 1 CP each to tour your "Hall of Wondrous Trophies." Have someone with high bluff collect the fees. Command the skeleton to "lie as if lifeless" and put some dust on it so it just looks like another trophy. As you continue adventuring and adding trophies, you can expand your monstrous skeleton collection. The only way you'll get caught is if someone with high Sense Motive comes along, if a priest burns a Turn Undead attempt inside your "Hall of Wondrous Trophies," or if someone throws down some divinations. If you regularly stay in the same town, I'd pre-emptively charm (using magical or mundane means) the local priestly authorities who might take exception to the walking dead. [/QUOTE]
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Bring out your dead
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