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Bring 'Um Back Alive?
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<blockquote data-quote="Razjah" data-source="post: 6090935" data-attributes="member: 98806"><p>I think this would be easy to run with just a slight tweak to the HP system. Steal the bloodied term from 4e. But make the term for 1/4 HP. Below that the monster will be much easier to handle due to penalties (-2 str and dex per hd?). It could be possible to get the monster into a cage once it is defeated. </p><p></p><p>If you have access to it, I recommend the film Hatari. The film is starring John Wayne, if that helps. The main characters work to capture animals for zoos and they get handed a photographer who needs to accompany them despite being ill fit for the dangers of dealing with rhinos and monkeys with teeth several inches long. </p><p></p><p>You could use something like that as a framework. Since these are dangerous game (the most dangerous game?) the party would need to disable the monster, load it into some cage, and get the cage back to their patron. Add in a sandbox style set up, there are known areas where certain monsters roam. </p><p>"We need 3 beholders this year."</p><p>"Three, that's insane. What is the king thinking?"</p><p>"Yeah, but the bonus is amazing."</p><p>"Fine, looks like we're spending more time this season in the Rocktooth Caverns."</p><p></p><p>You can let the party decide how they fulfill the order. You could have set numbers and then extras for greater bonuses. If the party is always out roaming the wilds, and far from civilization perhaps some ...company... would be a bonus for certain prized animals.</p></blockquote><p></p>
[QUOTE="Razjah, post: 6090935, member: 98806"] I think this would be easy to run with just a slight tweak to the HP system. Steal the bloodied term from 4e. But make the term for 1/4 HP. Below that the monster will be much easier to handle due to penalties (-2 str and dex per hd?). It could be possible to get the monster into a cage once it is defeated. If you have access to it, I recommend the film Hatari. The film is starring John Wayne, if that helps. The main characters work to capture animals for zoos and they get handed a photographer who needs to accompany them despite being ill fit for the dangers of dealing with rhinos and monkeys with teeth several inches long. You could use something like that as a framework. Since these are dangerous game (the most dangerous game?) the party would need to disable the monster, load it into some cage, and get the cage back to their patron. Add in a sandbox style set up, there are known areas where certain monsters roam. "We need 3 beholders this year." "Three, that's insane. What is the king thinking?" "Yeah, but the bonus is amazing." "Fine, looks like we're spending more time this season in the Rocktooth Caverns." You can let the party decide how they fulfill the order. You could have set numbers and then extras for greater bonuses. If the party is always out roaming the wilds, and far from civilization perhaps some ...company... would be a bonus for certain prized animals. [/QUOTE]
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