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Bringing back weapon speed!
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<blockquote data-quote="A'koss" data-source="post: 935129" data-attributes="member: 840"><p>You have to understand something about combat, you're not chopping wood here or stabbing away at a door, it's more about quality than the quantity. </p><p></p><p>IRL, melee combat usually ends with the first wounding hit. You'll have either wounded him in the arm or the leg (leg wounds were the most common in medieval warfare) and then you'd have finished him off (or leave him as a burden for his allies). Also, IRL, a proficient longsword wielder has an enourmous, and I mean <strong>enormous</strong>, advantage over a dagger wielder. Wtih the reach and speed of your weapon, it's almost impossible to close the gap (unless he throws the dagger). Essentially, he's your bitch. The dagger wielder would have to be *much* better than the sword wielder to have a chance. And if the sword wielder had a heater shield (shields are far better IRL than in D&D) as well, you've probably tripled again the odds in your favor.</p><p></p><p>Momentum isn't the issue most think it is when you know how to use it. Even a greatsword, the style in which you use it (often employing polearm-techniques) is designed to deliver swift blows. Cuts are short using the momentum of the blade to actually inflict the damage, none of this Conan-stuff you see in the movies.</p><p></p><p></p><p>Cheers,</p><p></p><p>A'koss.</p></blockquote><p></p>
[QUOTE="A'koss, post: 935129, member: 840"] You have to understand something about combat, you're not chopping wood here or stabbing away at a door, it's more about quality than the quantity. IRL, melee combat usually ends with the first wounding hit. You'll have either wounded him in the arm or the leg (leg wounds were the most common in medieval warfare) and then you'd have finished him off (or leave him as a burden for his allies). Also, IRL, a proficient longsword wielder has an enourmous, and I mean [b]enormous[/b], advantage over a dagger wielder. Wtih the reach and speed of your weapon, it's almost impossible to close the gap (unless he throws the dagger). Essentially, he's your bitch. The dagger wielder would have to be *much* better than the sword wielder to have a chance. And if the sword wielder had a heater shield (shields are far better IRL than in D&D) as well, you've probably tripled again the odds in your favor. Momentum isn't the issue most think it is when you know how to use it. Even a greatsword, the style in which you use it (often employing polearm-techniques) is designed to deliver swift blows. Cuts are short using the momentum of the blade to actually inflict the damage, none of this Conan-stuff you see in the movies. Cheers, A'koss. [/QUOTE]
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Community
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Bringing back weapon speed!
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