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Bringing Civilization to the Savages [long]
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<blockquote data-quote="Slife" data-source="post: 4172210" data-attributes="member: 16347"><p>A decanter of endless water is definitely on the list of things to get. Combined with transmute rock to mud, there shouldn't be too many issues with soil. Casting Move Earth will help with shaping the land in preparation for a lake. If needed, I imagine you could get down to the bedrock with it.</p><p></p><p></p><p>As I stated in the earlier thread, summoning some djinni (planar ally) and asking them to use major creation for compost seems like a good idea. They're Chaotic Good, just like the drow character, so should be philosophically inclined to help. A somewhat less sanitary method for getting nutrients is casting stone to flesh on some rocks and letting them rot.</p><p></p><p>If planar binding is used instead, it's probably a good idea for the actual request to be "I'll give you 100 gp to listen to my proposal, and decide whether or not to take me up on it", since djinni can planeshift at will, and it seems less likely to be found offensive. </p><p></p><p></p><p>If anyone can cast regenerate, cutting a limb off a tree, planting it, then casting regenerate <em>should</em> result in another full tree. A bit of a waste of a 7th level spell, but possible nonetheless. Perhaps the secret of a lesser regenerate which only works on plants is buried under the dunes in an ancient druid fortress, the owners of which were defeated long ago when they tried to prevent the desertification.</p><p></p><p>You might want to take a look at the Stronghold Builder's Guide, although it's a 3.0 book and the balance isn't particularly good (mostly the parts for making magical strongholds). Still, it's versatile enough to make anything ranging from a small village to an anime-style giant mecha.</p></blockquote><p></p>
[QUOTE="Slife, post: 4172210, member: 16347"] A decanter of endless water is definitely on the list of things to get. Combined with transmute rock to mud, there shouldn't be too many issues with soil. Casting Move Earth will help with shaping the land in preparation for a lake. If needed, I imagine you could get down to the bedrock with it. As I stated in the earlier thread, summoning some djinni (planar ally) and asking them to use major creation for compost seems like a good idea. They're Chaotic Good, just like the drow character, so should be philosophically inclined to help. A somewhat less sanitary method for getting nutrients is casting stone to flesh on some rocks and letting them rot. If planar binding is used instead, it's probably a good idea for the actual request to be "I'll give you 100 gp to listen to my proposal, and decide whether or not to take me up on it", since djinni can planeshift at will, and it seems less likely to be found offensive. If anyone can cast regenerate, cutting a limb off a tree, planting it, then casting regenerate [i]should[/i] result in another full tree. A bit of a waste of a 7th level spell, but possible nonetheless. Perhaps the secret of a lesser regenerate which only works on plants is buried under the dunes in an ancient druid fortress, the owners of which were defeated long ago when they tried to prevent the desertification. You might want to take a look at the Stronghold Builder's Guide, although it's a 3.0 book and the balance isn't particularly good (mostly the parts for making magical strongholds). Still, it's versatile enough to make anything ranging from a small village to an anime-style giant mecha. [/QUOTE]
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