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Bringing in New Characters - What Do You Do?
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<blockquote data-quote="Elf Witch" data-source="post: 2502944" data-attributes="member: 9037"><p>I can understand the rogue's frustration. In our campaign we have been dealing with undead for what seems like forever. The paladin of the party just wipes the floor with them he is immune to their drains and special attacks. Both my character and the rogue type character had weapons that did subdual not very good against undead. I have been so frustrated that I keep asking to bring in a new character.</p><p></p><p>One solution I think would be to throw a bone our way even with undead you can still find away to give the rogue something to do.</p><p></p><p>As for characters leaving you need to find out why? Are thwy bored there are some players who just can't commit to a long term character they start wanting to play something new. The only solution I see to this is to tell them look you can't do that and if it bothers you then maybe you need to find another group.</p><p></p><p>Some other reasons could be that they feel that their character is always being over shined by another character. Or the character is not able to perform the way they envisioned it. If it is these cases then you need to talk to the players and find out why they want a new character.</p><p></p><p>I agree that revolving door characters can really ruin the game when it is a long term campaign. </p><p></p><p>Is it possible your players don't want a long term game? </p><p></p><p>Communication would answer a lot of these questions so you should talk to your players.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 2502944, member: 9037"] I can understand the rogue's frustration. In our campaign we have been dealing with undead for what seems like forever. The paladin of the party just wipes the floor with them he is immune to their drains and special attacks. Both my character and the rogue type character had weapons that did subdual not very good against undead. I have been so frustrated that I keep asking to bring in a new character. One solution I think would be to throw a bone our way even with undead you can still find away to give the rogue something to do. As for characters leaving you need to find out why? Are thwy bored there are some players who just can't commit to a long term character they start wanting to play something new. The only solution I see to this is to tell them look you can't do that and if it bothers you then maybe you need to find another group. Some other reasons could be that they feel that their character is always being over shined by another character. Or the character is not able to perform the way they envisioned it. If it is these cases then you need to talk to the players and find out why they want a new character. I agree that revolving door characters can really ruin the game when it is a long term campaign. Is it possible your players don't want a long term game? Communication would answer a lot of these questions so you should talk to your players. [/QUOTE]
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