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Bringing PCs together when starting a new campaign
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<blockquote data-quote="baradtgnome" data-source="post: 5889023" data-attributes="member: 2722"><p>Low on funds, they each head to a tavern in an undesirable part of the city reputed to be a place where 'work' can be found. With nothing else to do, they individually arrive early in the evening before the crowds. It is just them and the tavern keeper. The tavern keeper steps out back to fetch something, in staggers a woman. She takes a few unsteady steps, whispers "Please help..." and falls to the ground. A masked face peers in the doorway, and seeing the four turns and runs. The individuals come over to check on her and find her quite dead with a (poisoned) dagger protruding from her side. Clutched in her hand is a large strange looking amulet (which has a key inside). </p><p></p><p>The tavern keeper comes back and sees the group standing around the dead woman, drops a mug which shatters on the floor and gasps. Outside, sounds of foot steps and armor coming from down the street (the local corrupt guard) and a voice leading them, "She went this way!" Three men with spider tattoos upon their foreheads glance in a window at the scene, take a good look at the group, look up the road at the advancing guard, nod grimly to each other and fade back into the early evening shadows.</p><p></p><p>Players, you estimate the armored group coming down the road will be there in two rounds. What do you do? (introductions can come later)</p></blockquote><p></p>
[QUOTE="baradtgnome, post: 5889023, member: 2722"] Low on funds, they each head to a tavern in an undesirable part of the city reputed to be a place where 'work' can be found. With nothing else to do, they individually arrive early in the evening before the crowds. It is just them and the tavern keeper. The tavern keeper steps out back to fetch something, in staggers a woman. She takes a few unsteady steps, whispers "Please help..." and falls to the ground. A masked face peers in the doorway, and seeing the four turns and runs. The individuals come over to check on her and find her quite dead with a (poisoned) dagger protruding from her side. Clutched in her hand is a large strange looking amulet (which has a key inside). The tavern keeper comes back and sees the group standing around the dead woman, drops a mug which shatters on the floor and gasps. Outside, sounds of foot steps and armor coming from down the street (the local corrupt guard) and a voice leading them, "She went this way!" Three men with spider tattoos upon their foreheads glance in a window at the scene, take a good look at the group, look up the road at the advancing guard, nod grimly to each other and fade back into the early evening shadows. Players, you estimate the armored group coming down the road will be there in two rounds. What do you do? (introductions can come later) [/QUOTE]
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