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Bringing Zelda into your D&D game
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<blockquote data-quote="JediMike42" data-source="post: 5389725" data-attributes="member: 99886"><p>Someone on the Paizo board suggested changing Gannondorf into a Warlock. Thematically and mechanically appropriate, I think.</p><p></p><p>Gannondorf, CE Large Half-Fiend Orc (Native Outsider) Warlock 12 CR 14</p><p>Spd 30ft, Fly 60ft (average); Space 10ft Reach 5ft</p><p>Init +8; Darkvision 60ft, Tremorsense 60ft; Perception +21</p><p>AC 32 (10 + 7 Armor + 4 Shield -1 size, +8 Dex, +2 natural, +1 misc +1 insight)</p><p>HP: 127 ; DR 7/Stone, Cold/Fire/Elec Resistance 10, SR 27</p><p>Fort +9 Ref +16 Will +12</p><p>Str 18, Dex 26, Con 20 , Int 20, Wis 18, Cha 20</p><p>BAB +9/+4; CMB +14; CMD 32 </p><p></p><p>Sword of Execution (Falchion) +13/+8 (3d4+13+1 Bleed, Crit 15-20/x2; +1 Magical, Wounding)</p><p>Bite +12 (1d8+4, Crit x2) Claws +7/+7 (1d6+2, Crit x2)</p><p>Eldritch Blast +17/+12 or +15/+15/+10 (12d6 Fire or 10d6 of Hellfire for 1/2 damage to Fire Immune or 8d6 of Unholy; Ranged Touch, 55ft, Crit x2)</p><p></p><p>Feats: Daylight Adaptation, Improved Natural Armor, Leadership, Improved Damage Reduction, Point Blank Shot, Rapid Shot</p><p>Skills: Bluff +17, Intimidate +17, Knowledge (Arcana) +17, Knowledge (History) +8, Knowledge (Planes) +9, Perception +21, Sense Motive +17, Stealth +20, Spellcraft +17, Use Magic Device +17</p><p></p><p>Ferocity: An orc is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.</p><p>Immune to Poison, Magical Death Effects</p><p>Smite Good 1/day Gannondorf can smite a good foe and add an additional 12 damage to the attack. If the smite is used against a foe that is not good it adds no additional damage but the smite is still used for the day.</p><p></p><p>Spell-Like Abilities: Darkness 3/day, Desecrate 1/day, Unholy Blight 1/day, Poison 3/day, Contagion 1/day, Blasphemy 1/day; Caster Level 12</p><p>Class Abilities: Eldritch Blast, Sphere, Fiendish Similarities, Sphere x5, Call Fiends (1/day summon an outsider with CR<3 than Character Level, more if CR is reduced by two per doubling - 1 CR 10 fiend, 2 CR 8, 4 CR 6, 8 CR 4, 16 CR 2), Hellfire Blast, Damage Reduction, BF: Harmless Form (Change Shape into a medium sized Humanoid, +10 to disguise checks - mirrors show true form), Dark Blast, Fiendish Servant</p><p></p><p>Spheres</p><p>Advanced Death - Immune to Magical Death Effects. Healed by negative energy. Death Knell, Ghoul Gauntlet, Vampiric Touch, Enervation, Raise Dead, Symbol of Death ALL 3/Day, DC 21</p><p></p><p>Advanced Seduction - +2 Bluff/Diplomacy/SenseMotive </p><p>Entice Gift, Suggestion, Glibness, Charm Monster, Sympathy, Mass Suggestion ALL 3/Day DC 21</p><p></p><p>Voracity - Heal 5HPs per negative level/ability point inflicted. </p><p>Death Knell, Shadow Spray, Vampiric Touch, Enervation, Magic Jar, Power Leech ALL 1/Day DC 21</p><p></p><p>Equipment: Sword of Execution, Bracers of Armor +7, Cape of the Mountebank, Contingency (<10 HP) Planeshift, Eyes of the Eagle, Glove of Storing Keen Edges, Dusty Rose Iouon Stone, Rope of Entanglement (AC 22, 12 HP, Hardness 10, DR 5/Slashing, 20ft range, DC 20 Str or EscArt to break free), Permanency Enlarge Person</p></blockquote><p></p>
[QUOTE="JediMike42, post: 5389725, member: 99886"] Someone on the Paizo board suggested changing Gannondorf into a Warlock. Thematically and mechanically appropriate, I think. Gannondorf, CE Large Half-Fiend Orc (Native Outsider) Warlock 12 CR 14 Spd 30ft, Fly 60ft (average); Space 10ft Reach 5ft Init +8; Darkvision 60ft, Tremorsense 60ft; Perception +21 AC 32 (10 + 7 Armor + 4 Shield -1 size, +8 Dex, +2 natural, +1 misc +1 insight) HP: 127 ; DR 7/Stone, Cold/Fire/Elec Resistance 10, SR 27 Fort +9 Ref +16 Will +12 Str 18, Dex 26, Con 20 , Int 20, Wis 18, Cha 20 BAB +9/+4; CMB +14; CMD 32 Sword of Execution (Falchion) +13/+8 (3d4+13+1 Bleed, Crit 15-20/x2; +1 Magical, Wounding) Bite +12 (1d8+4, Crit x2) Claws +7/+7 (1d6+2, Crit x2) Eldritch Blast +17/+12 or +15/+15/+10 (12d6 Fire or 10d6 of Hellfire for 1/2 damage to Fire Immune or 8d6 of Unholy; Ranged Touch, 55ft, Crit x2) Feats: Daylight Adaptation, Improved Natural Armor, Leadership, Improved Damage Reduction, Point Blank Shot, Rapid Shot Skills: Bluff +17, Intimidate +17, Knowledge (Arcana) +17, Knowledge (History) +8, Knowledge (Planes) +9, Perception +21, Sense Motive +17, Stealth +20, Spellcraft +17, Use Magic Device +17 Ferocity: An orc is such a tenacious combatant that it continues to fight without penalty even while disabled or dying. Immune to Poison, Magical Death Effects Smite Good 1/day Gannondorf can smite a good foe and add an additional 12 damage to the attack. If the smite is used against a foe that is not good it adds no additional damage but the smite is still used for the day. Spell-Like Abilities: Darkness 3/day, Desecrate 1/day, Unholy Blight 1/day, Poison 3/day, Contagion 1/day, Blasphemy 1/day; Caster Level 12 Class Abilities: Eldritch Blast, Sphere, Fiendish Similarities, Sphere x5, Call Fiends (1/day summon an outsider with CR<3 than Character Level, more if CR is reduced by two per doubling - 1 CR 10 fiend, 2 CR 8, 4 CR 6, 8 CR 4, 16 CR 2), Hellfire Blast, Damage Reduction, BF: Harmless Form (Change Shape into a medium sized Humanoid, +10 to disguise checks - mirrors show true form), Dark Blast, Fiendish Servant Spheres Advanced Death - Immune to Magical Death Effects. Healed by negative energy. Death Knell, Ghoul Gauntlet, Vampiric Touch, Enervation, Raise Dead, Symbol of Death ALL 3/Day, DC 21 Advanced Seduction - +2 Bluff/Diplomacy/SenseMotive Entice Gift, Suggestion, Glibness, Charm Monster, Sympathy, Mass Suggestion ALL 3/Day DC 21 Voracity - Heal 5HPs per negative level/ability point inflicted. Death Knell, Shadow Spray, Vampiric Touch, Enervation, Magic Jar, Power Leech ALL 1/Day DC 21 Equipment: Sword of Execution, Bracers of Armor +7, Cape of the Mountebank, Contingency (<10 HP) Planeshift, Eyes of the Eagle, Glove of Storing Keen Edges, Dusty Rose Iouon Stone, Rope of Entanglement (AC 22, 12 HP, Hardness 10, DR 5/Slashing, 20ft range, DC 20 Str or EscArt to break free), Permanency Enlarge Person [/QUOTE]
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