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<blockquote data-quote="Kaleon Moonshae" data-source="post: 1655412" data-attributes="member: 12147"><p>i tend to run five - six campaigns at least a year. We do not like taking characters over about 10th level and like to change settings too often. I also play three consecutive gmaes at a time right now and have five going a week during college. On top of that I ran a 3 year long white wolf campaign online. in college my campaigns tended to last 6 weeks on the average, that's playing two to three times a week, usually from between 5 to 10 hours a sessions at least one of those nights. I really didn't do much in college except go to class play video games and roleplay. My girlfriend lived almost 600 miles away which kinda of put a damper on the social life. now, with that in consideration rethink those numbers and you will find they are not at all unbelievable.</p><p></p><p>Also, of course people who are not an obvious threat are not attacked first, luckily most of my munchkin players were of the variety of wanting to play this rare race or that rare race or be large in size or wiled a giant evil sword. I have been lucky that most of the powergamers in my campaigns have either worked with me or been the "conan crossed with eric crossed with drizzt" fanboys whose character was always easy to spot in a group, so easy in fact that the other players started telling one guy to go one way and they would go another, figuring ahe'd attract all the bad attention (didn't work, since they had a spy in their midst) and he was the type who enjoyed it. I don't mind powergamers as long as they are willing to compromise at times and let the other players shine. You want to be Billy Bada$$, cool, most books have one, but they are not the sole attention.</p></blockquote><p></p>
[QUOTE="Kaleon Moonshae, post: 1655412, member: 12147"] i tend to run five - six campaigns at least a year. We do not like taking characters over about 10th level and like to change settings too often. I also play three consecutive gmaes at a time right now and have five going a week during college. On top of that I ran a 3 year long white wolf campaign online. in college my campaigns tended to last 6 weeks on the average, that's playing two to three times a week, usually from between 5 to 10 hours a sessions at least one of those nights. I really didn't do much in college except go to class play video games and roleplay. My girlfriend lived almost 600 miles away which kinda of put a damper on the social life. now, with that in consideration rethink those numbers and you will find they are not at all unbelievable. Also, of course people who are not an obvious threat are not attacked first, luckily most of my munchkin players were of the variety of wanting to play this rare race or that rare race or be large in size or wiled a giant evil sword. I have been lucky that most of the powergamers in my campaigns have either worked with me or been the "conan crossed with eric crossed with drizzt" fanboys whose character was always easy to spot in a group, so easy in fact that the other players started telling one guy to go one way and they would go another, figuring ahe'd attract all the bad attention (didn't work, since they had a spy in their midst) and he was the type who enjoyed it. I don't mind powergamers as long as they are willing to compromise at times and let the other players shine. You want to be Billy Bada$$, cool, most books have one, but they are not the sole attention. [/QUOTE]
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