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Broken Bones
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<blockquote data-quote="Pyrex" data-source="post: 2707636" data-attributes="member: 11600"><p>The current version has gone to great lengths to make sure that when PC's are fighting CR-appropriate creatues that deal particular types of damage that they also have the healing resources necessary to repair/restore that damage.</p><p></p><p>For Example, I don't think there are any (there may be a couple, but not many) creatures in the SRD that can cause Ability Drain that are below CR7; because the party cleric gains access to Restoration at Level 7.</p><p></p><p>Ergo, if you're going to introduce new forms of damage (Broken Bones) that can be caused by low-CR creatures, you should introduce low-level spells that can restore that damage. For example, something like the following:</p><p></p><p>Mend Bones, Clr2</p><p>Conjuration (Healing)</p><p>Duration 1hr/level</p><p>For the duration of the spell the subjects bones mend more quickly. Provided the associated HP damage has already been healed, the bones mend at HD/hour of rest instead of HD/8hrs of rest.</p><p></p><p>If you take 'Brew Potion' you've now got your Skele-Gro. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Pyrex, post: 2707636, member: 11600"] The current version has gone to great lengths to make sure that when PC's are fighting CR-appropriate creatues that deal particular types of damage that they also have the healing resources necessary to repair/restore that damage. For Example, I don't think there are any (there may be a couple, but not many) creatures in the SRD that can cause Ability Drain that are below CR7; because the party cleric gains access to Restoration at Level 7. Ergo, if you're going to introduce new forms of damage (Broken Bones) that can be caused by low-CR creatures, you should introduce low-level spells that can restore that damage. For example, something like the following: Mend Bones, Clr2 Conjuration (Healing) Duration 1hr/level For the duration of the spell the subjects bones mend more quickly. Provided the associated HP damage has already been healed, the bones mend at HD/hour of rest instead of HD/8hrs of rest. If you take 'Brew Potion' you've now got your Skele-Gro. :) [/QUOTE]
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