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<blockquote data-quote="IcyCool" data-source="post: 2707902" data-attributes="member: 20308"><p>So you here's what you could do:</p><p></p><p>Bob the fighter criticals Harry the hobgoblin with his warhammer. You calculate your damage and everything, and on top of that, you have the attack deal 1 point of Con damage. You describe it as Bob bringing his sword down on Harry's arm so hard that it breaks the bone. Keep your mechanics simple, and your descriptions ... descriptive. You could base the amount of Con damage on the crit multiplier of the weapon, if you like. Something like "in addition to your increased damage from a critical hit, you also deal an amount of Con damage = (Crit multiplier of the weapon - 1). So a longsword (crit multiplier of 2) would deal 1 point of Con damage on a critical hit, and a greataxe (crit multiplier of 3) would deal 2 points."</p><p></p><p>If you prefer, you could have different damage types deal different amounts or types of ability damage.</p><p></p><p></p><p></p><p></p><p></p><p>Or if you really want neat criticals, you could play Rolemaster. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="IcyCool, post: 2707902, member: 20308"] So you here's what you could do: Bob the fighter criticals Harry the hobgoblin with his warhammer. You calculate your damage and everything, and on top of that, you have the attack deal 1 point of Con damage. You describe it as Bob bringing his sword down on Harry's arm so hard that it breaks the bone. Keep your mechanics simple, and your descriptions ... descriptive. You could base the amount of Con damage on the crit multiplier of the weapon, if you like. Something like "in addition to your increased damage from a critical hit, you also deal an amount of Con damage = (Crit multiplier of the weapon - 1). So a longsword (crit multiplier of 2) would deal 1 point of Con damage on a critical hit, and a greataxe (crit multiplier of 3) would deal 2 points." If you prefer, you could have different damage types deal different amounts or types of ability damage. Or if you really want neat criticals, you could play Rolemaster. ;) [/QUOTE]
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