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Broken Lands NPC's and Prc's and such updated 06/05/06
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<blockquote data-quote="Graywolf-ELM" data-source="post: 2862649" data-attributes="member: 16236"><p><strong>Worg Paragon (Broken Lands)</strong></p><p></p><p>At the completion of all 3 levels of the Paragon class, I want there to be a +4 circumstance bonus to charisma, for dealings with those of the same race as the paragon. This may be more important to some than others, but I feel it makes sense for the character to be the epitome of what it is to be of that race.</p><p></p><p><strong>Game Rule Information</strong></p><p><strong>Table:</strong> The Worg Paragon</p><p>[CODE]</p><p>Level BAB Fort Ref Will Special</p><p>1st +1 +2 +0 +0 Improved darkvision (+30 ft.), Improved Tracking</p><p>2nd +2 +3 +0 +0 Weapon Focus (Bite), (If already Focused)Weapon Specialization (Bite)</p><p>3rd +3 +3 +1 +1 Ability boost (Wis +2)[/CODE]</p><p></p><p></p><p>Worg paragons have the following game statistics.</p><p></p><p><strong>Abilities</strong></p><p>Wisdom is important to Worg paragons because of its role in hunting, and several Worg paragon skills are based on Wisdom. Dexterity is also important to a Worg paragon's capability for combat.</p><p></p><p><strong>Alignment:</strong> Any</p><p><strong>Hit Die:</strong> d10</p><p></p><p><strong>Class Skills:</strong></p><p>The Worg paragon's class skills (and the key ability for each skill) are Listen (Wis), Spot (Wis), Survival (Wis), Hide (Dex), and Move Silently (Dex).</p><p></p><p>Skill Points at Each Level <strong>2</strong> + Int modifier.</p><p></p><p><strong>Class Features</strong></p><p>All of the following are class features of the Worg paragon class.</p><p></p><p><strong>Weapon and Armor Proficiency</strong></p><p>Worg paragons are not proficient with any weapons or armor</p><p></p><p><em>Improved Darkvision</em> (Ex)</p><p>At 1st level, a Worg paragon's darkvision range increases by 30 feet.</p><p></p><p><em>Improved Tracking</em> (Ex)</p><p>At 1st level, a Worgs constant use of scent and work at tracking prey or enemies has improved their ability to track. +2 circumstance to survival checks for tracking purposes</p><p></p><p><em>Bite Improvement</em> (Ex)</p><p>A 2nd-level Worg paragon has learned how and where to bite its' opponents to cause the most damage. Weapon Focus (Bite) is how this manifests, or Weapon Specialization (Bite) if the Worg already has Weapon Focus (Bite).</p><p></p><p><em>Ability Boost</em> (Ex)</p><p>At 3rd level, a Worg paragon's Wisdom score increases by 2 points.</p></blockquote><p></p>
[QUOTE="Graywolf-ELM, post: 2862649, member: 16236"] [b]Worg Paragon (Broken Lands)[/b] At the completion of all 3 levels of the Paragon class, I want there to be a +4 circumstance bonus to charisma, for dealings with those of the same race as the paragon. This may be more important to some than others, but I feel it makes sense for the character to be the epitome of what it is to be of that race. [b]Game Rule Information[/b] [b]Table:[/b] The Worg Paragon [CODE] Level BAB Fort Ref Will Special 1st +1 +2 +0 +0 Improved darkvision (+30 ft.), Improved Tracking 2nd +2 +3 +0 +0 Weapon Focus (Bite), (If already Focused)Weapon Specialization (Bite) 3rd +3 +3 +1 +1 Ability boost (Wis +2)[/CODE] Worg paragons have the following game statistics. [b]Abilities[/b] Wisdom is important to Worg paragons because of its role in hunting, and several Worg paragon skills are based on Wisdom. Dexterity is also important to a Worg paragon's capability for combat. [b]Alignment:[/b] Any [b]Hit Die:[/b] d10 [b]Class Skills:[/b] The Worg paragon's class skills (and the key ability for each skill) are Listen (Wis), Spot (Wis), Survival (Wis), Hide (Dex), and Move Silently (Dex). Skill Points at Each Level [b]2[/b] + Int modifier. [b]Class Features[/b] All of the following are class features of the Worg paragon class. [b]Weapon and Armor Proficiency[/b] Worg paragons are not proficient with any weapons or armor [i]Improved Darkvision[/i] (Ex) At 1st level, a Worg paragon's darkvision range increases by 30 feet. [i]Improved Tracking[/i] (Ex) At 1st level, a Worgs constant use of scent and work at tracking prey or enemies has improved their ability to track. +2 circumstance to survival checks for tracking purposes [i]Bite Improvement[/i] (Ex) A 2nd-level Worg paragon has learned how and where to bite its' opponents to cause the most damage. Weapon Focus (Bite) is how this manifests, or Weapon Specialization (Bite) if the Worg already has Weapon Focus (Bite). [i]Ability Boost[/i] (Ex) At 3rd level, a Worg paragon's Wisdom score increases by 2 points. [/QUOTE]
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