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Broken spells?: entangle and briar web (DotF)
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<blockquote data-quote="vox" data-source="post: 41950" data-attributes="member: 2690"><p><strong>Good but not too good</strong></p><p></p><p>I agree that Entangle is very effective in the right situation but I don't think it's too powerful, given it's limited application. Not only are there lots of places it won't work but there are lots of creatures it won't work well on--incorporeal, oozy or the very common big-strong-guy. Yeah, it's great against a bunch of hobgoblins coming at you from one direction but then so is sleep--and you can kill the sleepers easily, where as entangled foes are more difficult to walk up to and chop up.</p><p></p><p>If you are in a low magic campaign lots of spells are going to seem extra effective just because there aren't a lot of countermagics available. But that's just the way a low magic campaign is--spell casters are more powerful in such campaigns because people are less prepared for them.</p><p></p><p>An intelligent, recurring foe will have plenty of options to get around entangle, even w/o much magic. If someone gets whammied by entangle then the next time they weill have their agents shoot/assasinate the druid, surround the party, lure them to/ambush them in town or a dungeon, have hidden archers hold their actions till the druid starts casting then shoot to disrupt the spell, use agents w/a good escape artist skill, etc. If they have a little magic then levitate, silence, freedom of movement, bull's strength, etc will work.</p><p></p><p>So, yeah it's handy, but it's not all that.</p></blockquote><p></p>
[QUOTE="vox, post: 41950, member: 2690"] [b]Good but not too good[/b] I agree that Entangle is very effective in the right situation but I don't think it's too powerful, given it's limited application. Not only are there lots of places it won't work but there are lots of creatures it won't work well on--incorporeal, oozy or the very common big-strong-guy. Yeah, it's great against a bunch of hobgoblins coming at you from one direction but then so is sleep--and you can kill the sleepers easily, where as entangled foes are more difficult to walk up to and chop up. If you are in a low magic campaign lots of spells are going to seem extra effective just because there aren't a lot of countermagics available. But that's just the way a low magic campaign is--spell casters are more powerful in such campaigns because people are less prepared for them. An intelligent, recurring foe will have plenty of options to get around entangle, even w/o much magic. If someone gets whammied by entangle then the next time they weill have their agents shoot/assasinate the druid, surround the party, lure them to/ambush them in town or a dungeon, have hidden archers hold their actions till the druid starts casting then shoot to disrupt the spell, use agents w/a good escape artist skill, etc. If they have a little magic then levitate, silence, freedom of movement, bull's strength, etc will work. So, yeah it's handy, but it's not all that. [/QUOTE]
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