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Broken things errata'ed, July 2009
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<blockquote data-quote="Cadfan" data-source="post: 4854654" data-attributes="member: 40961"><p>I'm not knocking the battlerager vigor fighter with an ax.</p><p> </p><p>But if you go with an executioner's axe and the greatweapon fighter talent, or if you go with an axe and a shield and the weapon talent, you really don't need a lot of constitution.</p><p> </p><p>The highest con feat prereq is, I believe, axe mastery. It requires 17 constitution. Lets assume you want an 18 by the end of your career, and a 17 at the start of epic tier. That just requires you to start with a 14 and bump it twice, or a 16 and never bump it, leaving you with 4 to 6 discretionary points to place wherever you like.</p><p> </p><p>Now maybe you'll want to put those into constitution to get even more healing surges, or to mildly improve some of the powers that deal additional damage equal to your constitution modifier on a hit with an axe. Or to take Invigorating powers.</p><p> </p><p>But you might also want to put those points into wisdom to get some of the wisdom based feats, or to improve your opportunity attacks, or to boost your will defense (since con won't help your fort due to your higher strength overwhelming it).</p><p> </p><p>Or really, you could put them mostly anywhere. Even dexterity has its advantages, since it improves a languishing reflex defense, boosts initiative and improves several important physical skills.</p></blockquote><p></p>
[QUOTE="Cadfan, post: 4854654, member: 40961"] I'm not knocking the battlerager vigor fighter with an ax. But if you go with an executioner's axe and the greatweapon fighter talent, or if you go with an axe and a shield and the weapon talent, you really don't need a lot of constitution. The highest con feat prereq is, I believe, axe mastery. It requires 17 constitution. Lets assume you want an 18 by the end of your career, and a 17 at the start of epic tier. That just requires you to start with a 14 and bump it twice, or a 16 and never bump it, leaving you with 4 to 6 discretionary points to place wherever you like. Now maybe you'll want to put those into constitution to get even more healing surges, or to mildly improve some of the powers that deal additional damage equal to your constitution modifier on a hit with an axe. Or to take Invigorating powers. But you might also want to put those points into wisdom to get some of the wisdom based feats, or to improve your opportunity attacks, or to boost your will defense (since con won't help your fort due to your higher strength overwhelming it). Or really, you could put them mostly anywhere. Even dexterity has its advantages, since it improves a languishing reflex defense, boosts initiative and improves several important physical skills. [/QUOTE]
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