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General Tabletop Discussion
*Pathfinder & Starfinder
Broken Wizard combo?
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<blockquote data-quote="evilbob" data-source="post: 4849329" data-attributes="member: 9789"><p>In response to the OP, your player's wizard is really behind the times. There are tons of ways to gather stacking save penalties; it's easy to get to a -16 (the magic number required for solos) and honestly you can get higher than that, especially in epic tier. I think a few have already been mentioned.</p><p></p><p>In my opinion, the problem isn't the player - unlike others have implied - but rather the wizard class. Wizards have below-average at-will powers and encounters, but game-altering dailies. It really starts as early as level 5: stinking cloud changes how the game works. It gets worse from there.</p><p></p><p>As many have said, the only real solution seems to be to up the number of encounters per day, so that the wizard can't use all their encounter-clearing dailies every time. The problem with this is that you end up in a situation where the wizard player gets a really lop-sided perspective of their character: either they are almost useless, or they kinda ruin the fun for everyone by dominating the board.</p><p></p><p>If you manage to solve that problem, please let me know. My own wizard is interested in a solution.</p></blockquote><p></p>
[QUOTE="evilbob, post: 4849329, member: 9789"] In response to the OP, your player's wizard is really behind the times. There are tons of ways to gather stacking save penalties; it's easy to get to a -16 (the magic number required for solos) and honestly you can get higher than that, especially in epic tier. I think a few have already been mentioned. In my opinion, the problem isn't the player - unlike others have implied - but rather the wizard class. Wizards have below-average at-will powers and encounters, but game-altering dailies. It really starts as early as level 5: stinking cloud changes how the game works. It gets worse from there. As many have said, the only real solution seems to be to up the number of encounters per day, so that the wizard can't use all their encounter-clearing dailies every time. The problem with this is that you end up in a situation where the wizard player gets a really lop-sided perspective of their character: either they are almost useless, or they kinda ruin the fun for everyone by dominating the board. If you manage to solve that problem, please let me know. My own wizard is interested in a solution. [/QUOTE]
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Broken Wizard combo?
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