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<blockquote data-quote="Aldarc" data-source="post: 7913337" data-attributes="member: 5142"><p>Sure, but the rules of Empire of the Petal Throne lean into the "Bronze Age vibe," with its focus on class and honor.</p><p></p><p>Other settings, such as Primeval Thule or Dark Sun, manage well enough with these motifs. It may be an issue of tack, such as notions of slave races.</p><p></p><p>Glorantha and Tekumel still seem anthrocentric in their orientation. Dwarves, elves, and newts are quite alien to the humans of the world. Same with most of the alien races of Tekumel.</p><p></p><p>Sure, that much is obvious, though Pemerton spurred the discussion by saying that he did not find RuneQuest fully suitable for its own Bronze Age fantasy, and I get where he is coming from.</p><p>.</p><p>I will admit that one of my biggest turn-offs with Agon - as I have looked into it - is the central idea of players competing with other players for glory.</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7913337, member: 5142"] Sure, but the rules of Empire of the Petal Throne lean into the "Bronze Age vibe," with its focus on class and honor. Other settings, such as Primeval Thule or Dark Sun, manage well enough with these motifs. It may be an issue of tack, such as notions of slave races. Glorantha and Tekumel still seem anthrocentric in their orientation. Dwarves, elves, and newts are quite alien to the humans of the world. Same with most of the alien races of Tekumel. Sure, that much is obvious, though Pemerton spurred the discussion by saying that he did not find RuneQuest fully suitable for its own Bronze Age fantasy, and I get where he is coming from. . I will admit that one of my biggest turn-offs with Agon - as I have looked into it - is the central idea of players competing with other players for glory. [/QUOTE]
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