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BrOp's Age of Worms Adventure Path: The Whispering Cairn (IC)
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<blockquote data-quote="Branding Opportunity" data-source="post: 2485633" data-attributes="member: 31812"><p>"<span style="color: Blue">Does this cairn have any other stuff apart from bugs?</span>" Meldain asks, tossing one of his daggers at the beast. (<em>OOC: Draw dagger; dagger attack 11 + 3 – 4 (cover) = 10, miss</em>)</p><p></p><p>Kerwin charges forward to a position in front of the statue (10' from beetle) "More damn bugs!" he says swinging his chains at it in a whirling arc. (OOC<em>: charge attack 18 + 3 + 2 (charge) = 23, hit! Damage 2d4 + 4 = <span style="color: Red">8 hp</span>; due to the charge Kerwin’s AC is 14 until the beginning of his next turns</em>) As he strikes at the creature he feels a sudden, unnatural wave of fatigue rush over him. More than anything else in the world he just wants to lie down on one of these comfy-looking slabs and fall asleep. (<em>OOC: Will save 1, automatic failure, Kerwin becomes <a href="http://www.d20srd.org/srd/conditionSummary.htm#fatigued" target="_blank">fatigued</a> </em>)</p><p></p><p>At the sight of the beetle, Mulch let's out a loud, disgusted grunt, and goes charging at it as fast he can, bumping past his companions. As soon as he gets in range, he will bring his greatsword crashing down on the beetles back. As he steps into the room, he all of a sudden feels incredibly tired, but is able to shake it off. (<em>OOC: <span style="color: Magenta">As you had allies obstructing you, you couldn’t charge, so I double-moved you instead</span>; <s>Fort</s>Will save 17 + 5 = 22, success!</em>)</p><p></p><p>Fixit quickly glances over his shoulder to where the mass of beetles scuttles before turning back to the immediate threat. Bringing his previously loaded and prepared crossbow up to eye level he states mechanically "<span style="color: SlateGray">We had better watch our backs</span>" sighting down the length of the bow he takes aim at the giant bug "<span style="color: SlateGray">Maybe someone, better equipped than I, could pour some oil on the floors and walls around yon corridor's lip in case our noise alerts this ones smaller cousins?</span>" he suggests as he squeezes the trigger and lets loose a feathered bolt at the giant bug before reaching for a new bolt and reloading his weapon. (<em>OOC: crossbow attack 11 + 1 – 4 (cover) – 4 (firing into melee) = 4, miss; reload crossbow</em>)</p><p></p><p>Zan draws his crossbow and loads it.</p><p></p><p>The beetle arches its back and shoots a cone of greenish-brown liquid at Kerwin through a proboscis-like appendage in its head. With great skill and quite a bit of luck, the psychic warrior deflects the spray with his spiked chain. Wherever the liquid falls, it makes a small hissing noise. (<em>OOC: Fort save 16 + 3 = 19, success!)</em></p><p></p><p>Sniffer moves after the beetle, <span style="color: Magenta">hopping up on one of the stone slabs</span>, and fires his arrow which is still in the bow. (<em>OOC: Jump check 14 + 2 = 16 vs. DC 10, success! longbow attack 18 + 3 – 4 (firing into melee) = 17, hit! <span style="color: Red">Damage 1d8 = 4 hp; so far the beetle has taken 12 hp of damage</span></em>)</p><p></p><p></p><p><em>Initiative:</em></p><p><em>~Round 2~</em></p><p><em>Rial 23</em></p><p><em>Meldain 23</em></p><p><em>Kerwin 16</em></p><p><em>Mulch 9</em></p><p><em>Fixit 8</em></p><p><em>Zan 5</em></p><p><em>Beetle 5</em></p><p><em>Sniffer 3</em></p></blockquote><p></p>
[QUOTE="Branding Opportunity, post: 2485633, member: 31812"] "[COLOR=Blue]Does this cairn have any other stuff apart from bugs?[/COLOR]" Meldain asks, tossing one of his daggers at the beast. ([I]OOC: Draw dagger; dagger attack 11 + 3 – 4 (cover) = 10, miss[/I]) Kerwin charges forward to a position in front of the statue (10' from beetle) "More damn bugs!" he says swinging his chains at it in a whirling arc. (OOC[I]: charge attack 18 + 3 + 2 (charge) = 23, hit! Damage 2d4 + 4 = [COLOR=Red]8 hp[/COLOR]; due to the charge Kerwin’s AC is 14 until the beginning of his next turns[/I]) As he strikes at the creature he feels a sudden, unnatural wave of fatigue rush over him. More than anything else in the world he just wants to lie down on one of these comfy-looking slabs and fall asleep. ([I]OOC: Will save 1, automatic failure, Kerwin becomes [URL=http://www.d20srd.org/srd/conditionSummary.htm#fatigued]fatigued[/URL] [/I]) At the sight of the beetle, Mulch let's out a loud, disgusted grunt, and goes charging at it as fast he can, bumping past his companions. As soon as he gets in range, he will bring his greatsword crashing down on the beetles back. As he steps into the room, he all of a sudden feels incredibly tired, but is able to shake it off. ([I]OOC: [COLOR=Magenta]As you had allies obstructing you, you couldn’t charge, so I double-moved you instead[/COLOR]; [S]Fort[/S]Will save 17 + 5 = 22, success![/I]) Fixit quickly glances over his shoulder to where the mass of beetles scuttles before turning back to the immediate threat. Bringing his previously loaded and prepared crossbow up to eye level he states mechanically "[COLOR=SlateGray]We had better watch our backs[/COLOR]" sighting down the length of the bow he takes aim at the giant bug "[COLOR=SlateGray]Maybe someone, better equipped than I, could pour some oil on the floors and walls around yon corridor's lip in case our noise alerts this ones smaller cousins?[/COLOR]" he suggests as he squeezes the trigger and lets loose a feathered bolt at the giant bug before reaching for a new bolt and reloading his weapon. ([I]OOC: crossbow attack 11 + 1 – 4 (cover) – 4 (firing into melee) = 4, miss; reload crossbow[/I]) Zan draws his crossbow and loads it. The beetle arches its back and shoots a cone of greenish-brown liquid at Kerwin through a proboscis-like appendage in its head. With great skill and quite a bit of luck, the psychic warrior deflects the spray with his spiked chain. Wherever the liquid falls, it makes a small hissing noise. ([I]OOC: Fort save 16 + 3 = 19, success!)[/I] Sniffer moves after the beetle, [COLOR=Magenta]hopping up on one of the stone slabs[/COLOR], and fires his arrow which is still in the bow. ([I]OOC: Jump check 14 + 2 = 16 vs. DC 10, success! longbow attack 18 + 3 – 4 (firing into melee) = 17, hit! [COLOR=Red]Damage 1d8 = 4 hp; so far the beetle has taken 12 hp of damage[/COLOR][/I]) [I]Initiative: ~Round 2~ Rial 23 Meldain 23 Kerwin 16 Mulch 9 Fixit 8 Zan 5 Beetle 5 Sniffer 3[/I] [/QUOTE]
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