Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
BrOSR
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mannahnin" data-source="post: 9647891" data-attributes="member: 7026594"><p>I'm a few years older. Started with BECMI then rapidly jumped to AD&D, played AD&D a lot in the early to mid 90s. I had a break from it when I got into LARPing and then wargaming, probably '97ish to around 2002. Then got back in with 3E when some of my (5-odd years older) wargaming buddies decided to get back into D&D, which they had mostly been away from longer. We played the hell out of 3rd, 3.5, and 4E.</p><p></p><p>4E was new when I met Frank Mentzer at a convention and he introduced me to the OSR. I then dove headfirst into reading several years of older posts on forums and then-super active blogs digging into the history of the game and all the new stuff people were producing. Grognardia didn't start until around <a href="https://grognardia.blogspot.com/2008/04/open-game-license.html" target="_blank">six months before 4E was released</a>, for example (and Dave Bowman's wonderful blog<a href="https://shamsgrog.blogspot.com/2008/02/d-by-gygax-and-arneson.html" target="_blank"> just before that</a>), but Delta's blog dates to a <a href="https://deltasdnd.blogspot.com/2007/03/first-post.html" target="_blank">full year</a> before Maliziewski's, and the forums (Dragonsfoot, Knights & Knaves Alehouse, and Original D&D Discussion in particular) had been going full tilt for a few years before those, putting out new modules and play resources <a href="https://www.dragonsfoot.org/forums/viewtopic.php?t=8804" target="_blank">since at least 2004</a>. And of course the OSR produced the first retroclones (BFRPG and OSRIC) in 2006.</p><p></p><p>I can see how 4E could look like the start point if you were just looking at the later blog explosion or the Google+ phase.</p><p></p><p>No doubt the release of 4E triggered another wave of growth for the OSR, as some players jumping ship went to the new Pathfinder, and others went backwards and found the OSR.</p><p></p><p></p><p>Right. I think his perspective is A way to play, but he's simply wrong that it is or was THE way to play. <a href="https://www.enworld.org/threads/david-wesely-the-man-who-accidentally-invented-rpgs.703708/post-9320932" target="_blank"> Dave Wesely certainly considers </a>the Braunsteins to be roleplaying games. He originally intended the first one to set up a wargame scenario, but after seeing how people played it and enjoyed it, realized that didn't have to be the point, and ran the subsequent ones such that the focus was and stayed on the individual characters. No wargame component needed.</p><p></p><p>It does seem clear that Dave meant for Blackmoor to focus as much on domain and wargame play as individual character play, but it's also evident from reports of play that his players mostly were excited about the dungeon exploring and tended to neglect the larger wargame elements. Hence Blackmoor town getting overrun by the baddies and the good guys having to flee to <a href="https://playingattheworld.blogspot.com/2012/08/blackmoor-in-era-of-loch-gloomen.html" target="_blank">Loch Gloomin</a>.</p><p></p><p>And as you say, if AD&D had really been intended to focus on wargame/domain level play, why aren't there more instructions for how to run that kind of game? Or any classic modules focusing on it?</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9647891, member: 7026594"] I'm a few years older. Started with BECMI then rapidly jumped to AD&D, played AD&D a lot in the early to mid 90s. I had a break from it when I got into LARPing and then wargaming, probably '97ish to around 2002. Then got back in with 3E when some of my (5-odd years older) wargaming buddies decided to get back into D&D, which they had mostly been away from longer. We played the hell out of 3rd, 3.5, and 4E. 4E was new when I met Frank Mentzer at a convention and he introduced me to the OSR. I then dove headfirst into reading several years of older posts on forums and then-super active blogs digging into the history of the game and all the new stuff people were producing. Grognardia didn't start until around [URL='https://grognardia.blogspot.com/2008/04/open-game-license.html']six months before 4E was released[/URL], for example (and Dave Bowman's wonderful blog[URL='https://shamsgrog.blogspot.com/2008/02/d-by-gygax-and-arneson.html'] just before that[/URL]), but Delta's blog dates to a [URL='https://deltasdnd.blogspot.com/2007/03/first-post.html']full year[/URL] before Maliziewski's, and the forums (Dragonsfoot, Knights & Knaves Alehouse, and Original D&D Discussion in particular) had been going full tilt for a few years before those, putting out new modules and play resources [URL='https://www.dragonsfoot.org/forums/viewtopic.php?t=8804']since at least 2004[/URL]. And of course the OSR produced the first retroclones (BFRPG and OSRIC) in 2006. I can see how 4E could look like the start point if you were just looking at the later blog explosion or the Google+ phase. No doubt the release of 4E triggered another wave of growth for the OSR, as some players jumping ship went to the new Pathfinder, and others went backwards and found the OSR. Right. I think his perspective is A way to play, but he's simply wrong that it is or was THE way to play. [URL='https://www.enworld.org/threads/david-wesely-the-man-who-accidentally-invented-rpgs.703708/post-9320932'] Dave Wesely certainly considers [/URL]the Braunsteins to be roleplaying games. He originally intended the first one to set up a wargame scenario, but after seeing how people played it and enjoyed it, realized that didn't have to be the point, and ran the subsequent ones such that the focus was and stayed on the individual characters. No wargame component needed. It does seem clear that Dave meant for Blackmoor to focus as much on domain and wargame play as individual character play, but it's also evident from reports of play that his players mostly were excited about the dungeon exploring and tended to neglect the larger wargame elements. Hence Blackmoor town getting overrun by the baddies and the good guys having to flee to [URL='https://playingattheworld.blogspot.com/2012/08/blackmoor-in-era-of-loch-gloomen.html']Loch Gloomin[/URL]. And as you say, if AD&D had really been intended to focus on wargame/domain level play, why aren't there more instructions for how to run that kind of game? Or any classic modules focusing on it? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
BrOSR
Top