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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
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<blockquote data-quote="Mannahnin" data-source="post: 9649673" data-attributes="member: 7026594"><p>Eh. I think they're meaningfully different products. You and I are both gamers, who got into the game books and actual D&D first, right? Then encountered Dragonlance as existing D&D fans? Or did you not get into the actual game until later? </p><p></p><p>[USER=28003]@JLowder[/USER] has given some great insights into the fiction publishing wing of the business, and I do think it's a different kind of product, with less overlap of audience. Choose your own adventure game books are really not novels. </p><p></p><p>Dragonlance, of course, was also a transitional/multi-media concept. The module series got pitched first, and the idea to add novels got added partway through the development process. Apparently management didn't initially have confidence that <em>Dragons of Autumn Twilight </em>would sell that many copies, initially trying to order 30k copies before going with the minimum print run of 50k. </p><p></p><p>While obviously both the original management and the Williams regime made some really impressive (and I agree, educational) blunders, the massive development and success of the fiction publishing wing of TSR seems like one of the company's biggest wins.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9649673, member: 7026594"] Eh. I think they're meaningfully different products. You and I are both gamers, who got into the game books and actual D&D first, right? Then encountered Dragonlance as existing D&D fans? Or did you not get into the actual game until later? [USER=28003]@JLowder[/USER] has given some great insights into the fiction publishing wing of the business, and I do think it's a different kind of product, with less overlap of audience. Choose your own adventure game books are really not novels. Dragonlance, of course, was also a transitional/multi-media concept. The module series got pitched first, and the idea to add novels got added partway through the development process. Apparently management didn't initially have confidence that [I]Dragons of Autumn Twilight [/I]would sell that many copies, initially trying to order 30k copies before going with the minimum print run of 50k. While obviously both the original management and the Williams regime made some really impressive (and I agree, educational) blunders, the massive development and success of the fiction publishing wing of TSR seems like one of the company's biggest wins. [/QUOTE]
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