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Bruce Nesmith Interview: 1 month, 1 32 page module
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<blockquote data-quote="pming" data-source="post: 7673040" data-attributes="member: 45197"><p>Hiya.</p><p></p><p> This is what WotC needs to do <em>NOW!</em> We don't *need* 128-page modules. They don't *need* to be hardback. They don't *need* to be glossy paged and full color. They don't *need* to have virtually unreadable full-color, full-textureized, lighting-effects maps. *ALL* of that crap they keep pumping out, claiming it's "for quality" is something that they and their marketing team likely keep telling them. </p><p></p><p> When dealing with RPG's and adventure-modules (especially for D&D!), all that is *completely unnecessary*. I mean, looking at the prices of used 1e modules.... yeah, the ones written in a month, with no color art other than a small cover inset, black and white maps, single-tone, 'line/symbol' based maps, stapled together, and detachable cardstock cover... in Fair or better condition a lot of them run from about $12 to $30, with the 'rare' ones in good condition going for 10 times that or more! Why? Simple; they have *quality in reusability and adaptability" for a DM. Compair that to the Rise of Tiamate and Hoard of the Dragon queen. Both pulling out all the stops for "quality" (hardback, fancy stitching, full color, etc). How much are they now? Somewhere in the middle of the average price for an old 1e module (roughly $22).</p><p></p><p> So..., uh, hmmm. I guess there's not much else to say. Thank the gods I recently found about 60% of my old modules in a box in the basement of my parents house! I thought I had lost them over a decade and a half ago! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Moral of the story: "What 'marketers' see as quality is not necessarily what RPG'ers see as quality". It will be a fine day indeed when the folks at the D&D RPG branch finally get that through their thick noodle. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7673040, member: 45197"] Hiya. This is what WotC needs to do [I]NOW![/I] We don't *need* 128-page modules. They don't *need* to be hardback. They don't *need* to be glossy paged and full color. They don't *need* to have virtually unreadable full-color, full-textureized, lighting-effects maps. *ALL* of that crap they keep pumping out, claiming it's "for quality" is something that they and their marketing team likely keep telling them. When dealing with RPG's and adventure-modules (especially for D&D!), all that is *completely unnecessary*. I mean, looking at the prices of used 1e modules.... yeah, the ones written in a month, with no color art other than a small cover inset, black and white maps, single-tone, 'line/symbol' based maps, stapled together, and detachable cardstock cover... in Fair or better condition a lot of them run from about $12 to $30, with the 'rare' ones in good condition going for 10 times that or more! Why? Simple; they have *quality in reusability and adaptability" for a DM. Compair that to the Rise of Tiamate and Hoard of the Dragon queen. Both pulling out all the stops for "quality" (hardback, fancy stitching, full color, etc). How much are they now? Somewhere in the middle of the average price for an old 1e module (roughly $22). So..., uh, hmmm. I guess there's not much else to say. Thank the gods I recently found about 60% of my old modules in a box in the basement of my parents house! I thought I had lost them over a decade and a half ago! :) Moral of the story: "What 'marketers' see as quality is not necessarily what RPG'ers see as quality". It will be a fine day indeed when the folks at the D&D RPG branch finally get that through their thick noodle. :) ^_^ Paul L. Ming [/QUOTE]
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