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Buck Rogers XXVc wasn't that bad a game.
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<blockquote data-quote="JohnRTroy" data-source="post: 4729628" data-attributes="member: 2732"><p>I was gonna say an old issue of Dragon when they had the Ares section, but you beat me to it. The only thing I remember is that it was eventually said instead of a stand-alone game it would be an expansion to Star Frontiers. There's no connection to anything NIPI did--I was just wondering if any of those rules showed up in Gamma World or elsewhere.</p><p></p><p>TSR had planned games that never saw the light of day. The biggest I remember was R.I.P., a game I guess in the spirit of Chill, which was going to be released in the very early 1990s (it could have been 1990-1992). I specifically remember a retailers catalog a friend gave to me, and that being solicited. It never showed up, the only evidence of any plans for that game was the short lived comic book.</p><p></p><p>I also remember that Vince Garcia wrote an adventure for a very early issue of Dungeon magazine that featured I guess spell previews for what was supposed to be an RPGA expansion that would have had a witch class, for instance. Instead, I think those rules ended up in his Quest Of the Ancients game he independently published.</p></blockquote><p></p>
[QUOTE="JohnRTroy, post: 4729628, member: 2732"] I was gonna say an old issue of Dragon when they had the Ares section, but you beat me to it. The only thing I remember is that it was eventually said instead of a stand-alone game it would be an expansion to Star Frontiers. There's no connection to anything NIPI did--I was just wondering if any of those rules showed up in Gamma World or elsewhere. TSR had planned games that never saw the light of day. The biggest I remember was R.I.P., a game I guess in the spirit of Chill, which was going to be released in the very early 1990s (it could have been 1990-1992). I specifically remember a retailers catalog a friend gave to me, and that being solicited. It never showed up, the only evidence of any plans for that game was the short lived comic book. I also remember that Vince Garcia wrote an adventure for a very early issue of Dungeon magazine that featured I guess spell previews for what was supposed to be an RPGA expansion that would have had a witch class, for instance. Instead, I think those rules ended up in his Quest Of the Ancients game he independently published. [/QUOTE]
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Buck Rogers XXVc wasn't that bad a game.
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