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General Tabletop Discussion
*Pathfinder & Starfinder
Buckler and Triple Dagger?
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<blockquote data-quote="Janos Antero" data-source="post: 771123" data-attributes="member: 4480"><p>I don't have 301 in front of me, but check the Dragon rules for some of the following: IIRC parry is rolled after the attack is rolled, therefore wouldn't apply as a miss, as it is a hit that is negated, rather than a total miss. So your interpretation would be correct I think. Then again, ask your DM if he'll let it work, or if a feat could exist to work against foes you parry, rather than dodge attacks from.</p><p></p><p>I don't know if you can free up a feat, but I'd go for Dash if you can, or the easier way is of course Boots of Striding and Springing. Regardless of your fancy parry, with spring attack and mobility being a big priority, better you don't let them swing at you at all, since movement is your forte.</p><p></p><p>I'd also suggest a ring of jumping, since using the terrain is going to be a big advantage, and you're not encumbered, with a good movement, which means you can use obstacles to hinder them, but not yourself.</p><p></p><p>Weapon combos I'd say Thinblade and Halfling Rapier, again if you can free up the feat, or Thinblade and a martial off hand. Since all your damage comes from your main hand, even the upgrade from d6 to d8 will help.</p><p></p><p>Also check to see if Halfling Rapier is an exotic to humans/medium sized creatures just in case. It seems odd it would be martial automatically, so might want to make sure you won't need an Exotic Weapon Prof.</p><p></p><p>The only major problem I see is a low overall damage, especially at higher levels. You're killer defensively by skills and feats, which means you're going to need magic to dish out the pain.</p></blockquote><p></p>
[QUOTE="Janos Antero, post: 771123, member: 4480"] I don't have 301 in front of me, but check the Dragon rules for some of the following: IIRC parry is rolled after the attack is rolled, therefore wouldn't apply as a miss, as it is a hit that is negated, rather than a total miss. So your interpretation would be correct I think. Then again, ask your DM if he'll let it work, or if a feat could exist to work against foes you parry, rather than dodge attacks from. I don't know if you can free up a feat, but I'd go for Dash if you can, or the easier way is of course Boots of Striding and Springing. Regardless of your fancy parry, with spring attack and mobility being a big priority, better you don't let them swing at you at all, since movement is your forte. I'd also suggest a ring of jumping, since using the terrain is going to be a big advantage, and you're not encumbered, with a good movement, which means you can use obstacles to hinder them, but not yourself. Weapon combos I'd say Thinblade and Halfling Rapier, again if you can free up the feat, or Thinblade and a martial off hand. Since all your damage comes from your main hand, even the upgrade from d6 to d8 will help. Also check to see if Halfling Rapier is an exotic to humans/medium sized creatures just in case. It seems odd it would be martial automatically, so might want to make sure you won't need an Exotic Weapon Prof. The only major problem I see is a low overall damage, especially at higher levels. You're killer defensively by skills and feats, which means you're going to need magic to dish out the pain. [/QUOTE]
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Buckler and Triple Dagger?
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