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Buff in a spell
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<blockquote data-quote="Ciaran" data-source="post: 482183" data-attributes="member: 756"><p>Adding only 1 point to an attribute is a bad idea; given that stat modifiers go up with every 2 points in the attribute, this means that the spell has a pure either/or effect; some people will gain a benefit, while some won't get anything. So it should add a flat 2 points to each attribute affected.</p><p></p><p>I wrote up a clerical spell for nemmerle's Aquerra campaign that gave a +2 bonus to Strength, Constitution and Wisdom to the caster. This seemed best as a 4th level spell, since the Wisdom bonus is always good for a cleric. In retrospect, it might be a tad weak for 4th, but seems better than 3rd. Reducing duration to 10 minutes/level or 1 minute/level might balance it at 3rd, while a duration of 2 hours/level would make it a better deal at 4th. Or something like that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>- Eric</p></blockquote><p></p>
[QUOTE="Ciaran, post: 482183, member: 756"] Adding only 1 point to an attribute is a bad idea; given that stat modifiers go up with every 2 points in the attribute, this means that the spell has a pure either/or effect; some people will gain a benefit, while some won't get anything. So it should add a flat 2 points to each attribute affected. I wrote up a clerical spell for nemmerle's Aquerra campaign that gave a +2 bonus to Strength, Constitution and Wisdom to the caster. This seemed best as a 4th level spell, since the Wisdom bonus is always good for a cleric. In retrospect, it might be a tad weak for 4th, but seems better than 3rd. Reducing duration to 10 minutes/level or 1 minute/level might balance it at 3rd, while a duration of 2 hours/level would make it a better deal at 4th. Or something like that. :) - Eric [/QUOTE]
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