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General Tabletop Discussion
*Pathfinder & Starfinder
Buff, Scry, Teleport... A problem or not?
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<blockquote data-quote="The Mad Hatter 10 6" data-source="post: 436596" data-attributes="member: 8341"><p><strong>Hit them back</strong></p><p></p><p>For my campaigns, especially high level powerful ones, I just pleasantly remind the players out of context to be careful about opening pandora's box. If they were to employ a tactic such as buff-scry-teleport, all it would take is once for the BBEG to figure the same tactic. Besides, what BBEG would stand toe to toe with being caught totally unawares? I would have him teleport out of the situation right away (if he survived the first round) and what BBEG worth his salts wouldn't have contengincy spells in line that prevent his destruction (i.e. if he takes massive damage in one round *poof!* he teleports).</p><p></p><p>Players will learn that the game is FAR less fun and FAR less challenging if they continue to use similiar tactics... we had two high level campaigns end because of similar situations. One campaign got to the point that battles lasted one round... it was simply a race between which mage could cast Temporal Stasis first... no save, casting time 1... THAT blows. The second was the party used a Wish spell to decimate the BBEG's forces and minions, thus thwarting his plans... so he in turn used a Wish to decimate them... bye bye party. </p><p></p><p>Snuff them quickly a few time using the same things they are... they will learn that it isn't cool to have invested all that time in a character only to have it snuffed just as quickly as the bad guys. I am pretty sure they will change their tactics. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="The Mad Hatter 10 6, post: 436596, member: 8341"] [b]Hit them back[/b] For my campaigns, especially high level powerful ones, I just pleasantly remind the players out of context to be careful about opening pandora's box. If they were to employ a tactic such as buff-scry-teleport, all it would take is once for the BBEG to figure the same tactic. Besides, what BBEG would stand toe to toe with being caught totally unawares? I would have him teleport out of the situation right away (if he survived the first round) and what BBEG worth his salts wouldn't have contengincy spells in line that prevent his destruction (i.e. if he takes massive damage in one round *poof!* he teleports). Players will learn that the game is FAR less fun and FAR less challenging if they continue to use similiar tactics... we had two high level campaigns end because of similar situations. One campaign got to the point that battles lasted one round... it was simply a race between which mage could cast Temporal Stasis first... no save, casting time 1... THAT blows. The second was the party used a Wish spell to decimate the BBEG's forces and minions, thus thwarting his plans... so he in turn used a Wish to decimate them... bye bye party. Snuff them quickly a few time using the same things they are... they will learn that it isn't cool to have invested all that time in a character only to have it snuffed just as quickly as the bad guys. I am pretty sure they will change their tactics. :cool: [/QUOTE]
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Buff, Scry, Teleport... A problem or not?
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