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Buffing monks: with simple changes.
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8373014" data-attributes="member: 6871653"><p>- I personnaly give them 1d12 HD myself. Fits more with the idea of peak physical mastery.</p><p></p><p>- I would not give them more ki point, but instead give them the feature that grant ki points when you roll initiative and have none remaining way sooner (say level 10ish), give them a real capstone instead. </p><p></p><p>- I give them 1d6 fist at 1st level, with a bump to 1d8 and 1d10 later (fighter's now have a figthing style that does that)</p><p></p><p>- I give them light/medium/shield proficiency, like the barb to avoid pigeonholing them into one style only.</p><p></p><p>- Extra skills is always welcome, since both Athletic and Accrobatic are nearly must haves.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8373014, member: 6871653"] - I personnaly give them 1d12 HD myself. Fits more with the idea of peak physical mastery. - I would not give them more ki point, but instead give them the feature that grant ki points when you roll initiative and have none remaining way sooner (say level 10ish), give them a real capstone instead. - I give them 1d6 fist at 1st level, with a bump to 1d8 and 1d10 later (fighter's now have a figthing style that does that) - I give them light/medium/shield proficiency, like the barb to avoid pigeonholing them into one style only. - Extra skills is always welcome, since both Athletic and Accrobatic are nearly must haves. [/QUOTE]
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Buffing monks: with simple changes.
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