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Buffing monks: with simple changes.
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<blockquote data-quote="Blue" data-source="post: 8438962" data-attributes="member: 20564"><p>Monks are pretty good - if you are actually judging the monk. But since it has no directly comparable class, you're often judging it against something else and it feel lackluster because the other class is better at what that class specializes in - like damage.</p><p></p><p>Levels 1-4 they are pretty awesome 2-3 attacks a round. (Which also unfortunately sets expectations that they are a DPR class.) After that they have enough ki and special abilities like like stunning fist and special movement that they are great action denial skirmishers. There isn't another class that can do things like lay three or four stuns on an opponent until they are stunned - even burning through a heap of legendary saves in the same round if needed.</p><p></p><p>Now, I have a problem with the Four Elements subclass - the ki costs are out-of-line with the other subclasses and with the amount of ki left over after doing base-class stuff vs. other classes who do special things.</p><p></p><p>I wish that monk (especially T1) wasn't so much at the mercy of the DM giving short rests in order to stay in line. Maybe those are places to touch.</p></blockquote><p></p>
[QUOTE="Blue, post: 8438962, member: 20564"] Monks are pretty good - if you are actually judging the monk. But since it has no directly comparable class, you're often judging it against something else and it feel lackluster because the other class is better at what that class specializes in - like damage. Levels 1-4 they are pretty awesome 2-3 attacks a round. (Which also unfortunately sets expectations that they are a DPR class.) After that they have enough ki and special abilities like like stunning fist and special movement that they are great action denial skirmishers. There isn't another class that can do things like lay three or four stuns on an opponent until they are stunned - even burning through a heap of legendary saves in the same round if needed. Now, I have a problem with the Four Elements subclass - the ki costs are out-of-line with the other subclasses and with the amount of ki left over after doing base-class stuff vs. other classes who do special things. I wish that monk (especially T1) wasn't so much at the mercy of the DM giving short rests in order to stay in line. Maybe those are places to touch. [/QUOTE]
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