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Buffing monks: with simple changes.
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<blockquote data-quote="Chaosmancer" data-source="post: 8449542" data-attributes="member: 6801228"><p>While fair, making a 3-D battle space where people can be flung off cliffs boosts other people (the Warlock with repelling blast can potentially hit 3 people of the edge without needing to grapple, the Moon Druid can wildshape and fly, ect ect) and is also a double edged sword towards harming their allies. </p><p></p><p>I understand the desire not to just boost damage (I don't think many people are considering AC) but there aren't a lot of options for giving monks more circumstantial bonuses that will be effective in the majority of combats. It would have to be part of their normal attack action, and if you do something like add a debuff status effect... most of those would be too devastating to do at-will and the ones that aren't are not terribly effective most of the time.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8449542, member: 6801228"] While fair, making a 3-D battle space where people can be flung off cliffs boosts other people (the Warlock with repelling blast can potentially hit 3 people of the edge without needing to grapple, the Moon Druid can wildshape and fly, ect ect) and is also a double edged sword towards harming their allies. I understand the desire not to just boost damage (I don't think many people are considering AC) but there aren't a lot of options for giving monks more circumstantial bonuses that will be effective in the majority of combats. It would have to be part of their normal attack action, and if you do something like add a debuff status effect... most of those would be too devastating to do at-will and the ones that aren't are not terribly effective most of the time. [/QUOTE]
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Buffing monks: with simple changes.
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