Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Buffing monks: with simple changes.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="doctorbadwolf" data-source="post: 8638552" data-attributes="member: 6704184"><p>I think I'd go with being able to regain half your ki as an action, proficiency bonus per day, instead of increasing the size of the pool. </p><p></p><p>As for the HP issue, I do two things. </p><p></p><p>1. Deflect Missiles becomes Deflect Attacks. Works against any attack. Full stop. If a melee attack is reduced to 0 damage, you can make one unarmed strike as part of the same reaction by spending 1 ki. If a spell attack is reduced to 0 damage, your next successful unarmed strike before the end of your next turn deals extra damage of the same type equal to your unarmed strike damage die plus your wisdom modifier. </p><p></p><p>2. When you use Patient Defense, you gain THP equal to your unarmed strike damage die plus your wisdom modifier, and if you make an attack as a reaction before the start of your next turn, you can instead use your flurry of blows feature without spending ki. (this means that if your subclass boosts FoB in any way, that boost comes into play with reaction attacks, and it also makes patient defense synergize with Deflect Attacks.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8638552, member: 6704184"] I think I'd go with being able to regain half your ki as an action, proficiency bonus per day, instead of increasing the size of the pool. As for the HP issue, I do two things. 1. Deflect Missiles becomes Deflect Attacks. Works against any attack. Full stop. If a melee attack is reduced to 0 damage, you can make one unarmed strike as part of the same reaction by spending 1 ki. If a spell attack is reduced to 0 damage, your next successful unarmed strike before the end of your next turn deals extra damage of the same type equal to your unarmed strike damage die plus your wisdom modifier. 2. When you use Patient Defense, you gain THP equal to your unarmed strike damage die plus your wisdom modifier, and if you make an attack as a reaction before the start of your next turn, you can instead use your flurry of blows feature without spending ki. (this means that if your subclass boosts FoB in any way, that boost comes into play with reaction attacks, and it also makes patient defense synergize with Deflect Attacks. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Buffing monks: with simple changes.
Top